Bluey's Quest for the Gold Pen is a substantial improvement over the last game, offering up a bunch of well-realised worlds to explore with charming visuals and engaging puzzles. It retains the essence of the original show, but thanks to the adorable narrative, Bluey and Bingo can finally break free from the overly-familiar TV locations.Repetition does quickly seep in thanks to the focus on collectibles, but I'd wager that younger audiences probably won't care about this too much. The lack of a proper co-op mode is a bizarre omission, however, and the experience would have definitely benefitted from voice acting throughout. Still, this is a fine effort from Halfbrick, and an easy recommendation for the summer break from school.
Tomodachi Life: Living the Dream is the strangest thing you'll play from Nintendo, bringing with it laughs and creativity in abundance. But even with improvements over the 3DS game, it follows a familiar structure that isn't always enthralling or hilarious.Tomodachi fans will certainly be living the dream with this new entry, but I'm not desperate to keep coming back to my island. A little more variety would've been welcome, but the customisation, and the thought of my cat being best friends with DMC's Dante, will have me peep in every so often for a little pick-me-up.
As we haven't seen Rayman on the Nintendo Switch in quite some time, Rayman in the Phantom Show comes as a disappointment – especially when compared to Kingdom Battle's Donkey Kong Adventure. The lack of Rayman specific elements, the inability to play as Rayman in the base game, and the rehashing of old enemies and encounters, make this an adventure fit only for those that can't get enough of Sparks of Hope's great tactical battles.
Dino Rex and Solitary Fighter aren't exactly high points, and considering they're two of three exclusives, much of the appeal of this collection depends on how many titles you may already own, and how much you want Darius II. That said, for those who are yet to dabble in Hamster's series, it's a superb slice of Taito arcade gaming that outdoes its predecessor in terms of quality and appeal, and comes through with solid emulation. There are hundreds of hours of fun to be had here with some of Taito's most deservedly celebrated works.
Trine 5 hasn't changed all that much from its predecessors, which is more of a good thing than it is bad. At its heart, this is still a gorgeous, remarkably charming, and challenging puzzle platformer that features some of the best environment design in the business. On the other hand, combat still represents a notable low point of the experience despite efforts to tweak it, but this isn't enough of a drawback that it ruins the overall game. It goes without saying that if you liked any of the previous Trine games, you'll love what Trine 5 brings to the table-we'd argue that this offers the most polished and honed version of the series' traditional gameplay. Trine 5 is an easy recommendation for anyone looking for a chill puzzle game of reasonable length, it's got a lot of heart and is definitely worth your time.
Samba de Amigo: Party Central brings back the cult classic monkey and all the fun that comes with him, but it does too much in the wrong places. By bombarding the player with no fewer than three different progress bars to level up in, any sense of growth, progress or leveling feels arbitrary and unnecessary. They feel like an attempt to hide the fact that Samba de Amigo is an arcade game about a dancing monkey that you can dress up in silly little outfits; it doesn't need to be an RPG, so why make it one? After all, Samba de Amigo is inherently fun-be it with maracas, a Wii remote, Joy-Con, or just buttons.
Sea of Stars is a sensational achievement for Sabotage. The studio is two for two in providing impressively designed and genuinely innovative takes on classic genres. Some pacing issues aside, the complex narrative, deep and strategic combat, thoughtful level design, and fantastic visuals and music all combine to make this one of the easiest recommendations we can make. If you consider yourself a fan of old-school RPGs, you must play Sea of Stars. And if not? The execution and polish here are so good that we'd suggest you give it a try anyway. There are few games that would be a better introduction and representation of what makes JRPGs great. Sea of Stars is an instant classic and a new high-water mark for modern retro-styled indies. You really shouldn't miss out.
No matter how excellent its soundtrack or sense of momentum may be, there's no shaking the sense that Bomb Rush Cyberfunk is in a race against its own sense of nostalgia. The game rips, but more often than not it feels like that's because Jet Set Radio ran before it. That's not to say it's bad, but part of what makes Jet Set Radio so fun and unique is its raw originality. Bomb Rush Cyberfunk feels like a sequel in everything but name-for better and for worse. For every banger in its soundtrack, there's a moment of jank or a feeling that this game hasn't left 2000. Again, it's still a great time, but it's lacking that lightning-in-a-bottle feel that JSR had. That's totally fine, and for people who missed out on it, this will feel much fresher.
Shotgun King does a wonderful job of setting itself apart from the veritable deluge of roguelikes available today. Its blending of classic chess principles with shooting elements and randomized gameplay makes for a fun and highly replayable experience that we'd suggest you give a shot. If you're looking for a relatively short, addictive game that requires a bit of thinking to get the most out of, Shotgun King is undoubtedly something you should look into.
Alas, even with WayForward’s skilled programming and graphical artistry, Xtreme Sports remains limited. The island overworld works well, adding a charming dash of RPG-lite, and the increased challenge will keep you at the events for some time. There are purportedly more than 400 competitors to defeat, but while fun and neatly executed, the repetitive nature and limited number of sporting events means that mileage will vary in how long it holds your attention.
Blasphemous 2 sticks with the exquisitely dark and gory style of its predecessor whilst building on the core combat and improving upon the platforming we saw the first time around. The Game Kitchen could have served us up more of the same and we'd have been perfectly happy. However, they've made meaningful upgrades here, with deeper and more satisfying combat and three upgradable weapon sets that combine perfectly with environmental puzzling that feels more cohesive and fluid overall. The Penitent One's return to Cvstodia is an absolute banger.
The Tarot deckbuilding aspect is present and correct here, but the wide variety of Witches and the way their stories intertwine is where The Cosmic Wheel Sisterhood really shines. Every being that you encounter has a purpose in this story, and all the threads twist together to make a truly beautiful tapestry. Being locked down narrative paths without the ability to return might not be for everyone, but it's a moot point when the story is this good - every playthrough will feel like a brand-new experience.
Vampire Survivors skyrocketed in popularity in 2022 for good reason. It's one of the best roguelites in recent memory thanks to its gripping gameplay loop and metagame that highjacks your mind. The Switch port only adds more to love with local co-op and updated content. It's so easy to slip into a blissful sense of flow in Vampire Survivors' Castlevania-inspired, comically named levels as its ripping soundtrack and satisfying sound design propel you into the horde that you'll surely lose track of time playing it. It's a good thing that rounds don't usually last more than half an hour.
Flutter Away is relaxing but uninspiring. It does an excellent job of setting up a peaceful atmosphere that just gives you the space to check out some butterflies, but it’s also over nearly as soon as it starts, and there’s not a ton else to do on a subsequent playthrough. If you're looking for a cozy one-and-done experience to disappear into for a bit, Flutter Away delivers before making good on its title.
Moving Out 2 may not quite be your multiplayer forever home, but its good vibes and intricate challenges are going to cause many joyful whoops of celebration, cries of frustration, irreparably broken furniture, and wild accusations about how the hell a bookcase fell off the balcony. Sounds like coming home to us.
It's hard to fault the presentation and delivery of M2's ShotTriggers collections. Hellfire and Zero Wing are both excellent old-school shoot 'em ups, representative of Toaplan's then-burgeoning creativity. They look good, sound great, and are super fun to learn. Emulation quality is on point, and the little extras, like the visual gallery, are very welcome. But again, it's lamentable that this can't just be a complete collection of Hellfire and Zero Wing, with all its home console port variations, without requiring people to pay for them as DLC. It's the one thing that feels wrong about the way M2 have handled their ShotTriggers releases, and it's not particularly fair to fans.
The visuals are fun and lively, and the sound design is great. The marbles sound incredibly realistic and the noise of them on ice is oddly satisfying. While the gameplay loop of this title might not be for everyone, it does exactly what it says on the tin. It’s a vibrant, snappy game that offers a nice handful of content for both single players and people looking to play with friends. Super Monkey Ball fans will get a kick out of it, too.