Elden Ring is a crowning achievement for FromSoftware and undoubtedly the very best gameplay experience they've yet delivered - and that's really saying something given this developer's incredible back catalogue. The Lands Between deftly combine breathless open world exploration, stunning artistry, immaculate world-building and wondrous adventure with classic Dark Souls combat and dungeon-crawling, resulting in not just the best Souls game to date, but a candidate for one of the very best video games ever made.
Starfield is Bethesda's best RPG to date, an enormous space odyssey that serves up some incredibly evocative and engaging exploration, satisfying combat, and a narrative that had us hooked right to the end. Yes there are issues here with the usual jank, and some very messy and fiddly menus and interactions, but all of these problems feel minor when compared to everything this game gets right. In a year that's been packed full of absolutely essential games, Starfield manages to sit right up top with some of the best of them. After all the hype and bluster, this is just a very, very good RPG and a game we'll be playing and replaying for a long time to come.
Still Wakes the Deep is a tight, narrative adventure dripping in atmosphere and oozing in that sweet Scottish personality we've all come to love (shouting and swearing lots, as it turns out). If you're happy with a total lack of combat and more of a focus on story and exploration, then this one is definitely worth playing through on Xbox Game Pass. We found ourselves rather engrossed with Still Wakes the Deep and its personal tale of loss and family, even if more player agency around the game's spooky oil rig wouldn't have gone amiss. If you've played anything from The Chinese Room before you'll know what you're getting into - Still Wakes the Deep is another successful effort for the British developer to add to its growing repertoire.
Of course, this all relies on you enjoying the repetitive loop that Rolling Hills offers, and if you don't... well, you're not going to stick with it. That's the downside here - it's a game that some people will bounce off very quickly, especially considering it's very easy in the first few hours. However, if you become as enticed by it as we have, you'll be in for a great experience with Rolling Hills: Make Sushi, Make Friends on Xbox Game Pass.
XDefiant has been built to scratch a very particular online FPS itch, and the more bloated and complex AAA shooters have become, the more we've come to appreciate an experience like this. The game could do with a little more content, and some tweaks to gunplay and progression wouldn't go amiss, but we can't see why XDefiant shouldn't have a bright future ahead of it. Ubisoft has shown us all that it has the patience to stick around with online shooters if they have a solid community - just look at the near decade-old Rainbow Six Siege - so this should definitely be one title worth investing some time into. XDefiant isn't perfect, but this is a very promising start and we're already becoming invested in where Ubisoft's latest Xbox FPS can go.
Senua's Saga: Hellblade 2 is the best-looking video game we've ever played. It sounds incredible, Melina Juergens acts herself inside out, and on a purely technical level this is just next-level stuff all round. However, we still don't feel as though extending Senua's plight into a Saga is a good idea. We remain unconvinced, and it's because this sequel feels like diminishing returns, as we had worried it might. It's not as vital or as unique in 2024, and it goes for bombast as a means of smoothing things over, resulting in a good game, an interesting eight hour romp, but nothing that screams must-play. Weak combat and dull puzzles are just more salt in these wounds, unfortunately.
If you were a fan of Braid during the Xbox Live Arcade era, the Anniversary Edition is worth a look for the commentary alone. The additional content and visual improvements only add to this remaster. As for newcomers, this updated version is a great way to experience this important piece of video game history.
Little Kitty, Big City is a purrfect addition to Xbox Game Pass and, in our view, is worth checking out if you have a subscription. If we've learned anything from our three hour romp through the city, it's that… we're glad humans have faces. Also that contributing to a circular economy by recycling cans is important. But most importantly, we affirmed what we thought we already knew: that being a silly cat is very good fun. This is the first ever release from Seattle-based developer Double Dagger Studio, and we think they should feel proud for delivering some much-needed, cat-shaped joy to Xbox.
Tales of Kenzera: ZAU is a solid debut for Surgent Studios and a genuinely heartfelt and moving piece of art to boot. We love its focus on narrative aspects, and the obvious time and effort that's been put into its characters and dialogue. For anyone who's had to go through the pain of losing a family member there's a genuinely emotional and uplifting adventure to undertake here, regardless of some slight clunkiness along the way.
Sand Land for Xbox Series X|S not only does a great job bringing one of Akira Toriyama's arguably lesser-known works to life, but is also a lovely way to say goodbye to a man who has had an incredibly huge impact on Japan's manga and anime industry as well as the world of video games. Although it's not necessarily an evolutionary experience on the action RPG front, it should still be a fun ride from start to finish for fans of the genre and source material.
Harold Halibut is a heartfelt and handcrafted tale of human existence, delivering charming, profound, and deeply funny writing guaranteed to put a smile on your face. What Slow Bros has managed to achieve with its visual style is masterful and, for our money, it's now one of the best looking games on Xbox. The gameplay can feel repetitive at times, and the writing can drag in places, but ultimately we had a great experience seeing it through to the end. If you've got a Game Pass subscription, it's worth checking the game out for its aesthetic alone. Harold Halibut won't be for everybody, but for those that resonate with its story, it's sure to stick with you for a long time.
Open Roads, in theory, should be another Gone Home-style success story. However, what we've actually got here feels strangely by the numbers, surprisingly short and very light on actual drama, mystery or thrills that genuinely compel. At around two hours long you won't need a lot of compelling to see it through, mind you, but overall this just feels like retreading the same sort of ground with much less of an effect. There's superb acting and it all looks great, but the narrative just isn't doing it for us this time, sadly.
Taxi Life: A City Driving Simulator is a pretty addictive new addition to the genre, but it's giving us a rough ride at launch. It does the basics well for the most part, and features an impressively large and detailed version of Barcelona to cruise around in, but the unintelligent AI drivers, poor performance and various other irritations are significant drawbacks. This has all the potential to be a good (or even great) game, but it's going to take a few patches to get there.
Expeditions: A MudRunner Game shifts the slow-moving action of its predecessors from small scale levels full of straightforward challenges to a set of large open world maps designed specifically for freewheeling offroad exploration. The magic of SnowRunner et al remains intact here, with a gloriously atmospheric bunch of regions to get busy taming as you push forward through swamps, across rivers and over mountains in a game that genuinely feels like Death Stranding in a truck at points. Co-op mode may be missing at launch, which is a real shame, and there's a few graphical issues to sort just now, but we reckon this is still Saber Interactive's best crack at the offroad sim yet, and that's saying something.
WWE 2K24 is undoubtedly one of the best wrestling games in Xbox history, but it's also a game that prioritises incremental upgrades over any kind of major overhauls, so casual fans may struggle to justify a full-price purchase. As dedicated wrestling "marks" though, we think the new MyRise stories, superb improvements to MyGM, nostalgia-driven Showcase mode, additional match types and various gameplay adjustments are all worth the price of admission.
The Outlast Trials is a cool idea, a spin-off that funnels players through a gauntlet of twisted levels with a gameshow/Saw movie vibe. However, as good as it all looks and sounds, with plenty of levels and tons of customisation to dig into, the core gameplay here is just way too bland and repetitive, it's in no way scary, and the only real fun to be had is in getting a bunch of pals together to laugh at your misfortunes and all of the violence that ensues.
Balatro is an incredibly clever indie gem that uses the bones of regular poker to build an incredibly approachable and fiendishly addictive new experience. There's a wonderfully slick core to this one, building decks and taking on dealers as you add wild special cards and variables to your pack is trance-inducing stuff and, backed by a fantastically understated soundtrack and perfect visuals, it makes for one of the first proper, actual, absolute must-play games of 2024.