Elden Ring is a crowning achievement for FromSoftware and undoubtedly the very best gameplay experience they've yet delivered - and that's really saying something given this developer's incredible back catalogue. The Lands Between deftly combine breathless open world exploration, stunning artistry, immaculate world-building and wondrous adventure with classic Dark Souls combat and dungeon-crawling, resulting in not just the best Souls game to date, but a candidate for one of the very best video games ever made.
Starfield is Bethesda's best RPG to date, an enormous space odyssey that serves up some incredibly evocative and engaging exploration, satisfying combat, and a narrative that had us hooked right to the end. Yes there are issues here with the usual jank, and some very messy and fiddly menus and interactions, but all of these problems feel minor when compared to everything this game gets right. In a year that's been packed full of absolutely essential games, Starfield manages to sit right up top with some of the best of them. After all the hype and bluster, this is just a very, very good RPG and a game we'll be playing and replaying for a long time to come.
Dying Light: The Following's nightmare difficulty setting and additional legend level system along with improved visuals and advanced AI make for a new experience for players of the original Dying Light. The Following content itself - whether bought separately or as part of the new Enhanced Edition - offers a very different but yet worthy test, with the open fields and buggy opening up a completely different set of rules to exploit and best the legions of undead.
D/Generation HD is a game that is a product of the early 90s. Story? Not much. Scenario? Ridiculous. However, what it does bring from that era is character and gameplay that all too often today are replaced by graphical flashiness. This is an unashamedly retro experience and even with the (gamebreaking) bugs we found, the urge to finish the game remains strong. To us, that stands in its favour. However, this isn't going to be for everyone, and there's no getting around the fact that if you're unlucky, you won't be able to finish the game. Add to this the relatively high price point of £19.99 and it turns into a product that we can't really, in good conscience, give a recommendation to. Fans of the original will enjoy it as a slice of nostalgia, but that's about it.
Short, simple and fun, Factotum 90 is a must-have addition to any puzzle game fan's collection. With a unique premise and an interesting plot, it only ever tries to be exactly what it is and offers enough of a challenge to be a satisfying experience. A refreshing addition to the ID@Xbox collection.
Painful progression and wonky UI make Albedo a much less enjoyable game than it could have been. If you feel like you are up for the challenge after hearing about our struggles and can get past the game's quirks, then good luck. We applaud you if you can manage to make it through without peeking at a guide.
This War of Mine: The Little Ones is a fantastically atmospheric, emotional, and compelling game that constantly makes you doubt what you're doing, in a way that feels entirely natural as part of the experience. You have to weigh up every decision in order to keep your crew safe from harm and that coupled with the strong desire to play through just one more raid to see how things turn out, means that you're more than likely to get your money's worth here. Great stuff.
Assassin's Creed Chronicles features a generally solid game engine, nice storyline, and is for all intents and purposes a decent proposition. However, it's constantly prevented from shining by some dire level design and so many instant deaths that if you counted them, would probably see you reaching triple digits by the time you complete the game for the first time. There's some enjoyment to be had here, but it's frequently punctuated by massive bouts of frustration. If you want to try the series, you should grab China, since it remains the best of the three.
In conclusion, this another Traveller's Tales LEGO game, with all the baggage that entails. As an example of the breed, it's a very good one, but the age of the model is now starting to show and some sort of revolution (rather than a gradual evolution) must now be overdue. However, given the strength of the source material of these films, it makes a very decent fist of being a good game, as opposed to just being one of the better LEGO games.
Since The Living Dungeon is actually quite an interesting board game, the multiplayer side of things does a decent job at entertaining. The banter with your friends makes up for overly long wait times and the never ending brown of the environment. The missing online play is almost essential for a title like this though, since the main reason to play tabletop games on a console is not being able to wrangle eight other people to your house (or being too lazy to tidy up.) For the times your friends can't make it, the single player campaign offers a frustrating distraction. But the poor AI, unlikeable characters, and levels that take seemingly forever to complete due to unlucky dice rolls make The Living Dungeon only for those with active social lives.
Fortified is a tower defence/third person shooter which draws on the imagery and tropes of 1950s pulp fiction. The emphasis is on multiplayer but it can be enjoyed alone if you have the patience to get through some of the more severe difficulty spikes. The 50s theme is well implemented in many areas and the gameplay is challenging, while characters remain different enough to warrant multiple playthroughs. If you enjoy this genre, Fortified is worthy of your time and you should consider dropping it into your multiplayer gaming rotation.
G Prime Into The Rain has an interesting concept, but it's also one that has been done much better in other games. What made games like Blast Off successful was that they were simple to pick-up, but had enough depth to keep players hooked. Soma Games' title is the exact opposite as it's overly complicated and makes a terrible first impression. If you stick with it you might find some enjoyment, but one that still doesn't live up to its contemporaries.
At face value, Rebel Galaxy is an entertaining arcade slugging match with controls simple enough to be picked up by newer players and customisation options appealing to the completionist. With its bombastic cowboy rock soundtrack and Wild West aesthetic, it's certain to provide a few hours of interesting content. However, the longer you play, the more the cracks appear, with the whole thing eventually becoming a grind with more than a fair share of bugs helping the game to feel overly unforgiving and unfair. Time will tell if these issues get fixed but for the moment, Rebel Galaxy is several light years from where it truly wants to be.
Level 22: Gary's Misadventures is a fun puzzler that doesn't take itself too seriously. Even with that in mind, the developer has obviously lavished love and attention on the game and produced a product that, while not the longest or most challenging game in the world, is enjoyable enough.
Hyper Void is a stellar shoot 'em up experience that passes the time in a fun and exciting way, with gorgeous high resolution graphics and an action-pumping soundtrack. All for a price tag that, in our opinion, is worth an adrenaline-fuelled romp, even if it the whole thing doesn't last as long as we may have liked.
Oxenfree is truly unlike any other experience that you can pick up for the Xbox One right now. While it isn't heavy on gameplay, the narrative and aesthetics really build a superb atmosphere and give a great sense of weight to proceedings. It doesn't necessarily score a direct hit with every story beat and we could definitely live without the crashes. There's also an argument to be made that around four or five hours, the game is a tad short in the grand scheme of things. It feels shorter still when you pick up the controller to make a quick bit of progress late in the evening, then find yourself staring at the rolling credits at 3am with all the lights on because something just doesn't feel right.As we said, Oxenfree is an unsettling game.
If you liked Assassin's Creed Chronicles: China, then there's a decent chance that you'll have a good time in India, in spite of the problems outlined above. There's enjoyment to be had, but the main worry is that almost everything new that has been thrown in is flawed to the point of not being a worthy addition. With the Russian entry just around the corner, we're hoping that this is a missed step in the journey, rather than an inevitable and unalterable course.