Resident ol'reliable. During the current generation of gaming, it feels like a good cluster of once-mainstay franchises have started to fall by the wayside. Either by declining in quality or simply due to a less-frequent launch schedule, many of the AAA franchises I grew up…
Starfield is Bethesda's best RPG to date, an enormous space odyssey that serves up some incredibly evocative and engaging exploration, satisfying combat, and a narrative that had us hooked right to the end. Yes there are issues here with the usual jank, and some very messy and fiddly menus and interactions, but all of these problems feel minor when compared to everything this game gets right. In a year that's been packed full of absolutely essential games, Starfield manages to sit right up top with some of the best of them. After all the hype and bluster, this is just a very, very good RPG and a game we'll be playing and replaying for a long time to come.
Project CARS is not for the faint of heart. It undoubtedly has the ability to grab players and take them on an outstanding tour of Simply Mad's racing world, and does look absolutely stunning at times. However, the game is ultimately frustrating with a controller and features more than its fair share of bugs. With a wheel, it's a more rewarding proposition.
State of Decay: Year One Survival Edition is the ultimate mixed bag of mixed bags. A fantastic value proposition for fans of the admittedly somewhat buggy original, the package will provide stacks of playing time if you become hooked. The problem is that you may not get the chance, since this apparently "remastered" edition of the game doesn't seem to have had any real work done to it outside of the visuals, which remain incredibly sub-standard in terms of performance.
Even though Mortal Kombat X has a few surface wounds that could use patching up, it's a superb fighting game that lives up to its hype and meets the lofty expectations set by its predecessor. This is the swiftest and most aggressive Mortal Kombat yet, and it's rounded out with fresh modes, gruesome finishers, and enough ingenuity to keep the series moving forward. If you're even a little interested in fighting games, this is one tournament worth signing up for.
Assassin's Creed Chronicles: China is a fun and enjoyable game that does the franchise justice while taking it into another genre. There are some truly fantastic ideas here, some super-smooth parkour, brain-tingling puzzle challenges and occasional flashes of brilliance when it's time to get down and dirty in combat. Some ideas haven't been explored as thoroughly as we'd have liked, and there are a few rough spots, though. We're looking forward to the next installment.
Tango Gameworks could've taken the easy route and had The Assignment cover similar ground to The Evil Within. Thankfully, the decision to move the focus from action to stealth has proven to be a smart one. With a more interesting lead character, tighter pacing, and better scares, The Assignment is that rare story add-on that may even be better than the main game.
We Are Doomed makes a good attempt at being a compelling and addictive twin-stick shooter, getting a lot of things right along the way. There are some problems with the basic design though and the very limited amount of modes on offer means that unless you're hooked by beating your own best scores or unlocking the limited (but tough to obtain) number of achievements, it'll be over way, way too soon.
We're still recommending The Handsome Collection because, despite its blemishes and the general shortcomings of the Borderlands formula, it's often an absolute riot of a time – playing with friends, whether local or online, is the way to go.
There's the essence of a good game in here - make no mistake about it - but it really is very, very hard to see it with all the problems in the way. We'd like to think that the development team at Milestone is working on patches for the game, but whether that's the case or not with their next attempt – MotoGP 15 – being released in only two months, remains to be seen.
While we weren't particularly impressed with Battlefield Hardline's multiplayer offering, we did like the intense ride that the campaign took us on. The story might be fairly throwaway, but the environments, set pieces, and the gameplay scenarios you'll often find yourself in are memorable and make up for the clichés and nonsensical plot details.
Episode 4: Metamorphosis has a lot resting on its rotting shoulders and, for the most part, it does an adequate job tying up all the loose ends. The real revelation comes about unexpectedly, in the form of either a good or bad ending. And while we did feel a bit cheated getting the bad ending the first time through, it's hard to fault the rest of the episode for it. If you managed to do everything right, then this finale wraps things up really quite nicely.
It's a half-hearted attempt at bringing the series into the current generation, and is only barely recommended for the absolute die-hard fans of the original. This is a real shame and even if you can get past the bare-bones approach to remastering that Omega Force have taken, you probably won't get past all the bugs.
As penultimate episodes go, Episode 3: Judgment does a rock solid job of keeping players engaged in its story as it leads into the game's final chapter. We're now eagerly anticipating the finale, but we're also a little bit apprehensive about where things will go next. Like all good serialized story-telling, that means the creators are at least doing a great job keeping us invested.
Shiftlings is a game that will frustrate many people, but ultimately it's one that's worth playing through. Due to the focus being on just a few simple mechanics, puzzles that at first seem impossible can often have a simple solution. These moments of brilliance are what keep Shiftlings a compelling experience and one that continues to test your wit until the very end.