Skip to content
criticmeterBETA
Log in

Brendan Caldwell

Reviews119
Outlets2
Avg score60
Agreement

Reviews

13 reviews
Shadowhand2017
Rock Paper Shotgun logo
Critic
Agreement

Shadowhand is built entirely on a foundation of muddy luck. Sometimes the cards come up in such a way that you can combo twenty or more in a row. Sometimes you have to pass your turn over and over again, waiting for a useful 7 or 5 to show itself. That's why I find it unsatisfying.

Read full review at Rock Paper Shotgun
No vote recorded.
Passpartout: The Starving Artist2017
Rock Paper Shotgun logo
Critic
Agreement

Passpartout does a decent job of replicating the frustrations and concerns of being a painter, but that does mean it's purposefully difficult to tell what people want. I like that it gives you an excuse to indulge in some childish MS Paint creativity, but I'm finished with the art scene. These scum don't deserve to gaze upon the Stretch Face.

Read full review at Rock Paper Shotgun
No vote recorded.
Everspace2017
Rock Paper Shotgun logo
Critic
Agreement

Everspace is at its best when one or two bits of your ship are busted and you have to improvise slightly during fights and prioritise finding the nearest mechanic station or a pile of nanobots. When the pressure is on and it embraces those sim-lite incidents, it can overcome its dogfighting simplicity and dainty flight controls. For me, however, I'm not sure that's enough to keep playing.

Read full review at Rock Paper Shotgun
No vote recorded.
Rain World2017
Rock Paper Shotgun logo
Critic
Agreement

There was a big part of me that didn't want to stop playing and maybe I'll pick it up again some day, because there is so much to love about discovering the laws of nature behind this huge, ruined ecosystem. But with each random death, each accidental roll off a cliffside, each checkpoint drought, that love turned to ash. There is so much beauty and intrigue and diversity of life in Rain World. It's a pity the game doesn't want you to see any of it.

Read full review at Rock Paper Shotgun
No vote recorded.
Faeria2017
Rock Paper Shotgun logo
Critic
Agreement

It's a game of risk, reward and really bad decisions. It's many times more thoughtful than Duelyst, which is always my yardstick for card games. But at the same time it is much less climactic, less explosive, and less creative with its minions and their abilities.

Read full review at Rock Paper Shotgun
No vote recorded.
Tom Clancy's Ghost Recon: Wildlands2017
Rock Paper Shotgun logo
Critic
Agreement

All this and more reveals Wildlands to be a shooter that has been released messy and unfinished, a practice that Ubi is doing with increased proficiency with each passing game, seemingly using their beta tests as demos and marketing opportunities instead of using them to actually test and repair their game to an acceptable level.

Read full review at Rock Paper Shotgun
No vote recorded.
For Honor2017
Rock Paper Shotgun logo
Critic
Agreement

Overall, I don't know exactly how I feel about For Honor. It sometimes feels like a Ubisoft hired a bunch of scientists in white coats to observe Dark Souls PvP from behind reinforced perspex and experiment on it with Dota DNA in a mad attempt to recreate a tame monster in a safe environment for their own nefarious ends (profit). What they've made is an interesting chimera, something that is both more accessible but sometimes just as unforgiving.

Read full review at Rock Paper Shotgun
No vote recorded.
Sethian2016
Rock Paper Shotgun logo
Critic
Agreement

I’m very glad it exists. If it is simply interactive fiction, it’s a wonderfully inventive take on it. I love its symbology and mystery, its citations of fictitious scholars with their disagreements and lapses, the way you can interpret a culture as deeply pious or vaguely threatening through nothing but squiggles assigned meaning – its exactly the kind of story that makes me think that if Borges was alive today he’d be fascinated by videogames.

Read full review at Rock Paper Shotgun
No vote recorded.