
Coming from Don't Nod, it's a shame that both Aphelion's storytelling and climbing mechanics feels so lackluster

Coming from Don't Nod, it's a shame that both Aphelion's storytelling and climbing mechanics feels so lackluster

This is a jazzy, off-beat corpcore roguelike that I can't put down

An arson attack mystery initially compels, but Life is Strange: Reunion's plot quickly becomes disjointedly paced and bogged down with past drama

Demon Tides invites me to a sunny vibes open world filled with platforming islands to master.

Styx: Blades of Greed is a devilishly creative open world stealth adventure.

Yakuza Kiwami 3 & Dark Ties is a solid remake of this sunny entry, though its overly edgy new chapter leaves me cold.

Metroid Prime 4 comes close to greatness, but it slips through psychic fingers.

Morsels' gnarly, grimy visuals pair well with a dreamy VHS visual style – you'll immediately be hooked or feel a little sick.

Dispatch might be the best superhero TV show of the year, even though it's a game.

It's an electric concept that works just as well in Lumines Arise as it does in Tetris Effect.

The Séance of Blake Manor is an incredibly detailed supernatural mystery where every guest is laden with secrets to unravel.

Hyrule Warriors: Age of Imprisonment manages to find exciting stories to tell, even set far in the world's past.

Carimara: Beneath the Forlorn Limbs is a slight but wonderful mystery and, to be fair, it's only a few dollars for the privilege of puzzling it out for yourself (the developer even says in the credits that it'd be excellent to bring this puzzle formula forward into new adventures – which I'd love to see). Estimated to take a little over an hour to clear, it took me more like thirty minutes.

Once Upon a Katamari manages to evolve arcadey mechanics that have already been perfected.

Ninja Gaiden 4 takes the torch from the second game, runs with it, and impales the nearest hulking demon.