Perhaps because he’s so cute and marketable, Yoshi’s adventures have been designed for a younger and younger audience for the last several years. 2006’s Yoshi’s Island DS was not out-of-step with the difficulty of a mainline Mario game, but since then, the challenge of mainline…
Following up a game as lauded as Disco Elysium would be an unenviable task for any developer, but especially one as fractured as ZA/UM. With many of the key creative minds behind the detective RPG separated from the studio following an ugly, and very public, legal dispute, it’s…
Gearbox Software's first major IP since Borderlands borrows that series' shooting but confuses the proceedings with an overwhelming array of ideas. Can 25 heroes save the day?
Uncharted 4: A Thief's End blends its gameplay, characters, and world into a magnificent whole, making it the best game in the series, and a new watermark for storytelling.
The mediocre AI and animations return, as does the need to repeat the same old spy tricks, but they take a backseat this time around as Sapienza and its colorful denizens take center stage.