
After wrapping up around 20 hours worth of Just Cause 4’s story…


After wrapping up around 20 hours worth of Just Cause 4’s story…

Civ VI is a fantastic strategy game that, for the first time, has been successfully adapted to a console in a way that controls well.

Star Control: Origins does a great job bringing back the classic game's humorous aliens and energetic 2D space battles, but everything you do on the ground is a chore.

Flying from planet to planet in search of the universe's rarest materials and technologies in No Man's Sky NEXT scratches an exploratory itch. It still carries a lot of caveats: It's mechanically repetitive no matter what planet you're on, the dull combat should be avoided whenever possible, and bugs are plentiful. But buying new ships and building new things is enough motivation to make it entrancing – for a while, at least.

Donkey Kong Adventure feels almost big enough to be a sequel to Mario + Rabbids: Kingdom Battle rather than just an expansion, and it packs in a lot of tactical fun. Donkey Kong is literally a game-changing character with abilities that are fun to learn and use, and Cranky Kong's alright, too. The main downside is that you're locked into one team composition, which limits your ability to change up your playstyle or replay battles differently.

After careful consideration, I've decided not to endorse this park.

Does it come to pay Castlevania tribute, or does it merely steal a classic's soul?

State of Decay 2's survival RPG struggle against zombies is fun thanks to strong combat and fear of permanent death but repetitive and buggy, especially in co-op.

A ton of tactical depth is packed into this small-looking game.

Stripping out the Nemesis system leaves Shadow of War feeling smaller.

The new Golden Age and Governor systems add new and interesting decisions while Loyalty largely bogs it down.

Rockstar's detective game feels at home with room-scale VR.