
Satisfactory is a supremely satisfying factory builder set on a beguiling alien planet - it is already 3am.


Satisfactory is a supremely satisfying factory builder set on a beguiling alien planet - it is already 3am.

Sons Of The Forest is a properly transportive trip to an island full of jerks - if you look past the clunky combat and immersion-sapping progress gates.

A repetitive journey through a year of quirky yet cheesy high school relationships, interspersed with tedious turn-based combat.

The full release of Vampire Survivors is still a splendid arcade splat’em up adds variety, depth, and an endgame you may or may not feel compelled to conquer.

Clunky writing, ponderous pacing and a commitment to lingering gore shots make Martha Is Dead an actively unpleasant experience. Read the full review for more.

Grapple Dog is a cute yet frustrating platformer, with a grappling hook that can’t quite do the business on levels mired in frustrating repetition.

When playing solo, Icarus is a largely unforgiving survival experience brimming with both jank and atmosphere.

A short frolic through a stunning apocalypse, with combat that compellingly blends katana strikes and gunfire. Just don’t think about the story.

Wizardy FPS Into The Pit is a roguelike shooter that shines when it unsettles, but soon lets the horror leak out through overfamiliarity and lack of challenge

Rogue Lords is an initially delightful roguelike, held back from greatness by rough edges and stingy unlocks. Read the full review for more.

Lemnis Gate's time loop rounds are an intriguing concept for a multiplayer shooter but it ultimately fails to excite.

The Amazing American Circus is a deckbuilder with a neat thematic twist that soon becomes mired in repetition and drawn-out encounters.

Naraka: Bladepoint is a punishing melee battle royale that frustrates before it elates, but rewards perseverance. It's also got excellent grappling hooks.

This shooty roguelike is delightfully weird, but its best characters are locked behind hours of gruel

I like the world and the writing, and I especially like how it can click its heels and conjure up a story – as long as you don’t get bogged down in overlong battles. It’s certainly worth keeping an eye on, and if any of this sounds interesting then an early access visit might well be worth your while.