
A meticulously paced disciple of Metroid that revels in the past

A meticulously paced disciple of Metroid that revels in the past

The Switch remaster lets us look back on the Zelda game that wasn’t about exploration

Lady Dimitrescu isn’t the only frightful thing lurking in Evan’s terrifying trip to Europe

People Can Fly’s loot shooter has a sad sci-fi backdrop

A New God pushes Immortals Fenyx Rising puzzle-solving tools to their limit, making for some interesting challenges--but also a lot of frustrating and tedious trials.

Bloober Team’s horror game gets bogged down by tired tropes

It mostly relies on borrowed ideas, but when its snarky tone isn't getting in the way, Immortals Fenyx Rising is a solid open-world adventure.

Age of Calamity improves on the combat and structure of Hyrule Warriors, but saps much of the weight from Breath of the Wild's backstory as it fills in its gaps.

Counterplay Games’ looter slasher game reaches beyond its grasp

Hades' varied combat and progression make it a great action roguelike, but its novel approach to storytelling is what makes it stand out in the genre.

The Origami King keeps its RPG systems and character work light, but revamped combat and solid gags throughout are the course-correction Paper Mario needed.

Afterparty isn't the most groundbreaking work about hell or its denizens, but it zeroes in on its characters' personal demons with a sobering clarity that makes for an adventure with a sharp, biting wit.

Little Town Hero wants to endear you to its tiny village and light card-based gameplay, but its repetitive battles and boring story make it hard to care about its residents or their plight.

Samurai Shodown's one-on-one fights shine in dyanmic ways, but you'll need a friend to make the most out of it.

Koji Igarashi's return to the Castlevania formula slowly but surely earns its place in a crowded genre.