Luna Abyss is a AA shooter that holds its own against some of the elite of the genre. Its enticing and ominous sci-fi world is a delight to look at artistically, even if its muddy graphics let it down on closer inspection. Its story is fine, but a slick sense of progression keeps its action and platforming interesting from start to finish.
Planet Zoo is, ironically, a relatively toothless park building game. It doesn't have the delicious chaos of the Jurassic World Evolution games or the thrills of building your own rollercoaster and then hoping it'll stay on the tracks in Planet Coaster. But it's a pleasant and charming game. There's an airy joy in creating a peaceful home for animals to live in, and the earnest conservationist slant of Planet Zoo is hard to fault.
A bona fide classic remastered with love and care. This edition brings smooth visuals, a beautifully recreated musical score, and well-presented supplemental materials. It certainly shows its age, but like all great art, Beyond Good & Evil weathers the test of time with grace.
In the end, Until Then is a bit like a pixelated Life Is Strange. And like the best Life Is Strange games, it strikes a near-perfect balance between the mundanity of every day life and the joyous and devastating moments that occasionally perforate that normality.
Megaton Musashi W: Wired is one of those games where you can identify its flaws very quickly, but they're not going to stop you from having fun. Ultimately, it's the title's fast-flowing and easy-to-grasp combat that wins the day, bolstered by an addictive loot system and a moreish, mission-based campaign.
Shadow of the Erdtree delivers more of the same style of content you loved two years ago rather than introducing new ways to engage. That's enough to consider it a fantastic expansion, though it's hard not to feel like you're just going through the motions again. With a new land to explore, a fresh set of bosses to fight, and extra lore to consume, it's so much more Elden Ring.
Still Wakes The Deep may not stick around for long, but it'll have an iron-clad grip on you across its runtime. There's clear inspiration here from horror movie classics such as Alien and The Thing, and we adored seeing those inspirations play out through its highly-detailed settings and salt-of-the-Earth cast of characters. It may not be the most engaging gameplay experience on the PS5, but The Chinese Room smartly lays a solid foundation in the Beira D and its gaggle of staff, that'll keep its viscerally focused horror on your mind long after the credits roll.
V Rising is a devilishly addictive action RPG - but only once you've worked through the game's fairly tedious first act. Getting your castle up and running takes time and patience, but if you can embrace the grind, you'll discover a dynamic open world that's full of interesting ideas and satisfying gameplay loops.
Capping all of that off are some lovely visuals. While still feeling limited by the game's 3DS origins, Capcom has done a fantastic job of updating textures, and boosting the overall quality of environments for this re-release. When looking back at 3DS gameplay, you can see the stark difference.
While the overall structure of the game hasn't changed, the formula worked and didn't need any major shifts. But when compared to the first Stories — which already holds up really well — the small and large enhancements to every facet of the experience make this sequel a must-play RPG for any fan of the genre, or the Monster Hunter series.
Shin Megami Tensei V: Vengeance is the definitive way to play Atlus' devilish game of demon fusion, with a new suite of bells and whistles to smooth over what can, at times, still be an abrasive gameplay experience. It's incredibly combat-heavy, which can become oppressive, but working towards raising that perfect demon remains as engaging as ever.
All in all, Night Springs is a short excuse to revel in the oddities of Alan Wake 2 and Remedy. Whether it's comedic, horror-tinged, or genre-hopping, the developer is just having loads of fun with this DLC. We'd love it to be a little longer, or perhaps even include another episode or two, but what's here is a reminder that Remedy is one of the most original and unique developers in the game right now.
Destiny 2: The Final Shape feels like a promise fulfilled. We can't help but think back to all of the late night sessions exploring iconic corners of this vibrant sci-fi universe, and digging into all manners of lore to help make sense of it all. And now, despite it's ups and downs, we have a gratifying end to the decade spanning Light and Darkness saga, that evokes all those memories in one big celebration. Destiny 2: The Final Shape is the hope and dream of every other live service game out there. It's a testament to Bungie's unwavering commitment to a riveting saga that defied all odds, and did exactly what it set out to do. This one is for the fans.
Ultimately, the game’s charming visage is enough to overcome some mechanical shortcomings and provide a game that's equal parts relaxing, charming, and goofy.
XenoVerse 2's outstanding longevity must be praised, and it's still a fun game to explore, but it can be difficult to recommend. Parts of this time-travelling adventure haven't aged well at all, and although the game's impressive scope does counterbalance a lot of its flaws, you need to know that the core gameplay loop is an almighty grind — now more than ever before.
Outside of the core campaign, there’s online multiplayer with full crossplay, which should help to ensure matchmaking remains snappy across a prospectively small install base. Rotating challenges also offer new gameplay wrinkles and modifiers to keep things fresh in a very basic live service fashion, with cosmetic unlocks like paint and leaderboards available to keep you engaged. Ultimately, the game won’t hold your attention for too long, but you’ll be smiling plenty while it lasts.
Most disappointing is the lack of clown comedy. Their shoes squeak when they walk and there are some jokey lines of dialogue, but no hilarious kills. As a human, sometimes a funny cutscene will play when you die, but that doesn't translate to combat. There’s no clown cars or circus tricks, no killer klown spaceship to fight in. Just rural, small town American levels littered with guns and melee weapons. Without the film’s silliness, there’s little reason to play Killer Klowns from Outer Space: The Game over other popular asymmetric horror titles.