Luna Abyss is a AA shooter that holds its own against some of the elite of the genre. Its enticing and ominous sci-fi world is a delight to look at artistically, even if its muddy graphics let it down on closer inspection. Its story is fine, but a slick sense of progression keeps its action and platforming interesting from start to finish.
Planet Zoo is, ironically, a relatively toothless park building game. It doesn't have the delicious chaos of the Jurassic World Evolution games or the thrills of building your own rollercoaster and then hoping it'll stay on the tracks in Planet Coaster. But it's a pleasant and charming game. There's an airy joy in creating a peaceful home for animals to live in, and the earnest conservationist slant of Planet Zoo is hard to fault.
Dave the Diver, like the sea, is far deeper than you think it is. It charms with its attractive visuals and addictive loop of diving for fish and running a restaurant, but it never rests on its laurels, always finding new ways to enhance the fun. There's never a dull moment, whether it's a whole new feature expanding the gameplay, an unexpected new story beat, or another hilarious cutscene to enjoy. It's this constant reinvention and surprise that makes the game so compelling, even through the occasional rougher moments. If you've yet to experience it for yourself, we'd highly encourage that you take the plunge.
It might not end up matching the influence of Limbo or the perfectly-judged arc of Inside, but Planet of Lana is a welcome addition to the side-scroller genre on PlayStation regardless. It looks amazing, sounds great, and tells a nice succinct story.
We really wanted to love Harold Halibut, and there are some redeeming qualities. Its wonderful aesthetic is unique and detailed, it has a great sci-fi hook, and there are some good moments throughout the story. Unfortunately, these aspects depreciate due to a prolonged runtime, most of which is filled with slow, repetitive treks from one scene to the next. The narrative is left to hold everything together, but it sadly doesn't quite stick the landing thanks to pacing issues and some iffy writing. This is one fish you might want to let get away.
Moonglow Bay has a lot of promise; it’s easy to spend hours with it when it’s working properly. But when it’s not, it turns into a nightmare you don’t want to revisit. The cosy vibes of the gameplay, fun characters, and enjoyable fishing and cooking mechanics don’t make up for fundamental errors with the game that really mar the rest of the experience.
Freedom Planet 2 is another excellent 2D platformer from developer GalaxyTrail. The adventure boasts some fantastic levels to explore, a wonderful soundtrack, and an assortment of playable characters with unique abilities. There are some issues with enemy hitboxes and some aspects of its level design, but Freedom Planet 2 is still an enjoyable experience nonetheless.
Planet Zoo is, ironically, a relatively toothless park building game. It doesn't have the delicious chaos of the Jurassic World Evolution games or the thrills of building your own rollercoaster and then hoping it'll stay on the tracks in Planet Coaster. But it's a pleasant and charming game. There's an airy joy in creating a peaceful home for animals to live in, and the earnest conservationist slant of Planet Zoo is hard to fault.
If you're hungry for a quick slice of narrative, one that's well-acted and has some smart dialogue to explore, along with a few secrets to uncover, Open Roads will feed that craving. In an age where walking simulators can be derided, though, it's a bit pedestrian in some regards, with a visual identity that doesn't cohere as it could, and some plotting that feels less than inspired. It's hard to escape the sense that the story of how this game was made will be told in detail at some point down the line, and that it might just be the most compelling part of Open Roads' legacy.
Grandia HD Collection makes two classic, influential RPGs more readily available to a modern audience. But with little in the way of extras and quite a steep asking price, it is unlikely to appeal to anyone other than the most hardcore genre enthusiasts.
A sporadically fun co-op brawler, South Park: Snow Day is a step back for the franchise. Card collecting and gag-filled combat will keep fans entertained, but there are plenty of better ways to have good times with weapons.
It's a shame the combat is quite so tough, because it can be discouragingly unforgiving, and there are no difficulty settings to toy with either. However, we definitely get the sense this is a game that masochistic players will love to master. From where we're sitting, Slave Zero X is slightly too hard-edged for its own good, but there's undoubtedly depth to be plumbed if you're so willing.
Rise of the Ronin isn't a bad game; it's something debatably worse: completely forgettable. With dated open world design and a monotonous narrative, the cracking combat of a Team Ninja title is left to try and pick up the pieces. It manages to get the title in acceptable shape, and with its Bonds system and culture clash, just about forms an experience one could enjoy. Where it falls apart is the fact the open world is so intrinsically linked to all these features and mechanics that it's impossible to find pleasure in them for any respectable length of time. Rise of the Ronin is designed to attract a wider audience than Team Ninja titles past; what they find might put them off for good.
MLB The Show 24 tweaks an already sturdy foundation, with new defensive animations bringing the biggest change to gameplay. Its success as a compelling package largely stems from its single player additions, with the documentary-like Storylines mode starring Derek Jeter accompanying the second season of the outstanding Negro Leagues. The addition of female athletes to Road to the Show is sure to inspire an entire generation, while foundational favourites like Franchise and Diamond Dynasty remain at the top of their game, despite their underlying familiarity.
There are too many flaws at the heart of Pieces Interactive's Alone in the Dark reboot for a blanket recommendation, but anyone with a love for classic survival horror gameplay should - after a few post-launch patches at least - find a relatively worthwhile experience. The combat sections are awful and there's very little to actually spook you, but the puzzle-solving gameplay at the game's core shines. For that alone, it'll find just enough of an audience ready and willing to love it.