there's no denying that Age of Mythology’s gameplay can feel simplistic, which is ironic, considering how influential the series has been. Having played a bunch back in the day, the missed campaigns are appreciated, but we can’t see ourselves regularly returning to the well.
Dragon Age: The Veilguard isn't quite BioWare back to its absolute best, but it is the most cohesive and emotionally engaging RPG that the studio has delivered since Mass Effect 3. Its shift to crunchy action combat is an improvement over Inquisition's middle-of-the-road approach, and although the game feels a little light on meaningful player choice, the storytelling pulls no punches when it actually matters. This is a gorgeous and gripping adventure, backed by a cast of endearing heroes and deliciously devious villains.
Need for Speed Payback is a real-world example of microtransactions gone wrong. As an open world racer, the game's inoffensively average – but when paired with its bafflingly bad progression system, it's frankly an embarrassment. It's scary to think that publishers are quite literally sabotaging their own games in pursuit of a bonus buck or two these days.
Cat Quest is a decent little game that we'd definitely recommend, with a charmingly cute presentation and a solid combat system that together form an overall enjoyable experience. Although you will definitely feel the pangs of repetition, there's just about enough here to keep you engaged until you reach the title's satisfying conclusion. If you're a big RPG fan or you're a cat purr-son, then Cat Quest is going to be right up your alley.
Playing LEGO Marvel Superheroes 2 is a constant battle between being pulled in by TT Games' charm and being pushed away by the repetitive gameplay. For every excellent moment there are seemingly multiple forgettable ones, but if you can stomach the lows of the story, then there are some fun times to be had. Still, this middling effort shows that the LEGO series is in need of some revitalising changes.
Touching base with your origins is necessary to not lose touch with your audience, and that's exactly what Call of Duty: WWII does without simply regressing. It gets to the core of its key modes and seizes on their intrinsic appeal with some neat, little twists thrown in. However, its campaign and zombies modes (while solid) feel unusually safe, whereas the multiplayer suffers from lacklustre map design and technical issues. You could say this Call of Duty is a sign of hopeful action to ground the series once more, but doesn't go beyond its iconic namesake to deliver something truly special.
Sonic Forces is a disappointing step back for the franchise. Uninteresting level design and subpar gameplay on all three playable characters make for a game that can be frustrating to get through. The nonsense story is poorly written and makes more tonal shifts than Mariah Carey with an ice cube down her back. The game is perfectly fine for the younger audience it's targeting, and we're sure they'll enjoy it for what it is, but in the wake of Sonic Mania's tremendous success, the problems 3D Sonic has always faced are becoming much harder to ignore.
Your fate is decided by a scattering of cards across a table; dice rolls mean death or fortune and your next step could warp you to an insurmountable brawl. Hand Of Fate's mix of strategic planning, random chance, and meaty combat is both rewarding and addictive. Fighting lacks complexity and doesn't quite stand up to the eventual repetition, but this game within a game is still well worth your time overall.
Featuring improved graphics and more polished gameplay, .hack//G.U. Last Recode offers a fascinating look back at a classic JRPG series. While repetition can sometimes bog things down, the story and characters will keep you coming back to The World, determined to see Haseo's journey through to the end.
Spintires: Mudrunner is a hard-crusted simulation title that makes you earn your fun through hard work and determination. It's certainly not for everyone with a crawling pace and a muted aesthetic, but the impressive physics and sandbox design make for some great moments, especially if you're playing with others. The UI and vehicle handling will have you wrestling for control at times, but if you persevere, this is a game with surprisingly rewarding gameplay and plenty to get stuck into.
Slayaway Camp: Butcher's Cut is an enjoyably addictive sliding puzzle game that although it can get repetitive has enough variety within its puzzles to keep you returning for more. Its cartoony visuals help to make for some humorous, murder cut-scenes that will either make you chuckle or grimace. If you're a huge Hallowe'en hooligan or a profoundly psychotic puzzler, Slayaway Camp is well worth checking out.
Without a doubt the best Assassin's Creed game since Black Flag – and right up there with the best entries in the entire series – Assassin's Creed Origins is a top notch open world title. Egypt itself is the star of the show, Ubisoft having meticulously crafted a stunningly detailed and varied landscape, but outside of the setting, a parade of gameplay and design improvements make this the roaring return to form that the franchise desperately needed.
Bubsy: The Woolies Strike Back is a wholly unremarkable experience. The presentation, controls, and level design are all lacking, and the handful of stages offer little variety. It's not the worst platformer ever – it's not even the worst Bubsy game – it's simply inconsequential, forgettable, and bland in every aspect. Fans of the original games may get a kick out of this, but even they may feel disappointed by the bobcat's latest, and probably last, adventure.
Oure is a masterclass in how not to follow up on the success of Abzu and Journey. A seemingly interesting set-up quickly disappears, repetitive and frustrating gameplay dampens the experience further, and the abysmal controls make every second spent playing a depressing chore.
PixelJunk VR Dead Hungry offers a fun combination of zombie curing and food management to create an enjoyable VR experience. Unfortunately, the lack of gameplay variety means that the repetitious nature of the game sets in a little too quickly resulting in anything past the few hours feeling like too much of a slog.