there's no denying that Age of Mythology’s gameplay can feel simplistic, which is ironic, considering how influential the series has been. Having played a bunch back in the day, the missed campaigns are appreciated, but we can’t see ourselves regularly returning to the well.
Dragon Age: The Veilguard isn't quite BioWare back to its absolute best, but it is the most cohesive and emotionally engaging RPG that the studio has delivered since Mass Effect 3. Its shift to crunchy action combat is an improvement over Inquisition's middle-of-the-road approach, and although the game feels a little light on meaningful player choice, the storytelling pulls no punches when it actually matters. This is a gorgeous and gripping adventure, backed by a cast of endearing heroes and deliciously devious villains.
Road Redemption feels like a PS2 arcade racer, for better and for worse. The high speed violence is fun to play in the decent roguelite campaign, online, and single races, and a cheesy tone keeps it down to earth. Visually, it's a generation behind, the controls take some getting used to, and there are undeniable performance problems, but there's a certain boldness and "screw you" vibe that somehow overrides these issues. If you're looking for a straightforward game to let loose in, this is a deeply flawed yet surprisingly enjoyable biker brawler.
World of Final Fantasy Maxima simply continues to promote the celebratory vibe of the original game. New additions to the catalogue of both characters and Mirages truly encourage replayability, offering incentive to make return trips to Grymoire to tackle the many new endeavours they've brought with them. More classic Final Fantasy characters revived in a loveable art style not only act as a lure for younger eyes but also capture the essence of the franchise as a whole, no doubt provoking an appeal to FF aficionados too.
Tetris Effect takes you on an emotional rollercoaster through oceans and to other worlds. While its striking audiovisual achievements sing on a standard screen, virtual reality elevates the experience to euphoric new levels. And yet, for all the chatter of spiritual awakenings, there's a damn good game of Tetris here, bursting with inventive modes and beautiful visuals which will keep you hooked for potentially hundreds of hours.
The Shapeshifting Detective is an interesting idea that seems to have love and care put into it. Unfortunately, it's a little too basic, and despite the gimmick of changing into other characters, becomes dull after about an hour of play. The actual narrative is an interesting case however, with additional hinted backstory for your main character, which is somewhat compelling. The visuals and tone are good too, but the hit and miss acting and slow pace make for a slightly underwhelming shapeshifting whodunnit.
My Hero One's Justice is a perfectly adequate fighting game, and a good adaptation of its source material - but it's not much more than that. It provides a great opportunity to play as some much loved (and hated) characters, showcasing the variety of powers each has on offer while being a fun, engaging, and challenging anime-based title, but it's not quite the heroic effort that we were hoping for.
The decision not to release the drum controller in the West is a baffling one, as it robs Taiko No Tatsujin: Drum Session of its identity. However, if you're willing to give it a shot with a regular pad, there's a challenging rhythm game here for you to master, with a wide variety of tracks and seamless online play. The lack of extra modes is a shame, but if you get hooked on this game's unique brand of beat-matching gameplay, the climb towards better scores should keep you going for a good while.
There's nothing else quite like The Quiet Man, and there's a reason for that. The blend of FMV and interactive combat sequences fails on every level with an unfathomable plot that raises far more questions than it answers, and encounters that fail to explain themselves and do little to engage. The Quiet Man is the most baffling release of 2018, to the point where a post-mortem investigation into its sheer existence sounds so much more exciting than this bizarre and convoluted comedy sketch.
Bar the frustrating Zeeple Dome and a few bugs, The Jackbox Party Pack 5 is yet another fantastic collection of party games. With each game offering something different -- and Mad Verse City in particular being a highlight -- Jackbox Games has made a game that should keep you and your friends entertained for a while.
Project Highrise: Architect's Edition is a real success in the building sim genre. It's easy application of a daunting set of tools and simple to understand, difficult to master gameplay make it a really fun experience. The variety of backdrops and modes make each pitch feel unique, but the real fun comes from the trial and error of trying out different builds and the pride of seeing your once little build growing into a skyscraper with four Casinos and several penthouses, making you thousands by the day. Though the look is dull and there are a few minor annoyances, that doesn't take away from the stellar and smart game design that makes a repeat visit to this gem a guarantee.
Call of Cthulhu's successfully evokes Lovecraft's Mythos by delivering an eerie story that ultimately doesn't stray too far from some well-trodden ground. While anyone expecting a terrifying horror title or an RPG packed will player choice and decisions will need to check those expectations at the door, there's at least a half-decent adventure game lurking under the surface.
Fairly decent handling isn't nearly enough to save Nickelodeon Kart Racers. Even if you ignore the squandered potential of a game featuring the network's biggest cartoon stars, this is a shallow racing game that underwhelms at every turn. Tracks have some nice details but aren't particularly imaginative, the presentation largely falls flat, and the whole thing feels undercooked. If you're a die-hard fan, it might be worth a look, but it's hard to recommend this to anyone else.