there's no denying that Age of Mythology’s gameplay can feel simplistic, which is ironic, considering how influential the series has been. Having played a bunch back in the day, the missed campaigns are appreciated, but we can’t see ourselves regularly returning to the well.
Dragon Age: The Veilguard isn't quite BioWare back to its absolute best, but it is the most cohesive and emotionally engaging RPG that the studio has delivered since Mass Effect 3. Its shift to crunchy action combat is an improvement over Inquisition's middle-of-the-road approach, and although the game feels a little light on meaningful player choice, the storytelling pulls no punches when it actually matters. This is a gorgeous and gripping adventure, backed by a cast of endearing heroes and deliciously devious villains.
The world setting of the Dusk Trilogy is one of the bleakest of all the Atelier games but that doesn't mean that it's a depressing story. The enthusiastic and endearing alchemists persevere through this dark world to create a warm uplifting tale that's sure to put a smile on your face. All three games will see you exploring, crafting, and battling monsters but there are plenty of differences between each game that keep things really engaging and a real pleasure to play though.
AO Tennis 2 is a winner, raising the baseline for all tennis titles on PS4. There are still minor quirks to its gameplay, but it's well-presented and fun, making its enriched Career mode dangerously addictive.
Blazing Chrome's success comes from taking inspiration from the best 16-bit run-and-gun games -- with everything from the detailed pixel art, to the fierce two-player action feeling like a glorious homage to Contra III: The Alien Wars.
Borderlands 3: Moxxi's Heist of the Handsome Jackpot is more of what fans love. Sublime shooting mechanics and inventive loot form the backbone of an assault on Handsome Jack's riches, making for a speedy riot that touches on everything wonderful about the looter shooter. This is Borderlands 3 condensed into eight hours of blistering action, and with an engaging narrative to boot, it makes for an experience that fans would be foolish to skip.
Wattam is a pure, adorable joy. Keita Takahashi's signature idiosyncrasies shine through in this playful game about friendship and finding pleasure in the simple things. Interacting with the wacky cast of characters is great fun, and there's almost no pressure to march on with the story if you'd rather do your own thing. It's a shame the technical side of things lets the experience down somewhat, but when the game is at its ludicrous best, you probably won't care.
From superb shots of the sea to underground caves illuminated by the crackling fire of your torch, uncovering a new area is an utter pleasure. It might be a year late, but Ashen still manages to carve out its own space for greatness.
Shenmue III is a game lost in time, but that's probably the greatest compliment you can pay this long-awaited sequel. Newcomers will be utterly bemused by its slice of life-style idiosyncrasies, but for franchise fans this is the faithful follow-up that they've been waiting almost two decades for.
Fight'N Rage borrows heavily from classics like Streets of Rage and Final Fight, but its combat does a great job of building on the basics without making things too complex.
It's an incredibly accessible game, but the necessity to cooperate isn't as strong, and it may not hold your attention as much because there's less going on.
Blair Witch's strongest aspect -- its eerie woodland setting -- is perfect for a focused, streamlined, horror experience. Unfortunately, that's not what this game is, and the superfluous, gimmicky gameplay mechanics that are thrown at you with reckless abandon only serve to make the game less effective as a whole. A disappointing story, frustrating level design, and precious few genuine scares leaves us hoping that this is one franchise that gets lost in the woods.