
It's cool that Lilith is back but where's my loot?

Last reviewed: Zero Parades: For Dead Spies · 2 months ago

It's cool that Lilith is back but where's my loot?

A gripping finale can’t save a bland cast and shallow writing

At around six hours long, Song of the Deep doesn't have enough time to become a disaster, and there are redeeming aspects of it. The character, the voiceover, the presentation are all a change of pace from the video game status quo, and the sense of discovery the first half offers is welcome. But it's hard to shake the feeling of a game with potential that never quite figures out how to deliver on it.

Zero Time Dilemma is a fitting finale, even if the gameplay gets lost in the background

Star Ocean: Integrity and Faithlessness has good ideas but never goes anywhere with them

Inside deftly explores darkness without resorting to humor

This feels like an answer to why Capcom isn't making Mega Man games anymore

A crummy ripoff for Resident Evil fans and newcomers alike

Breached's storytelling is strong, but its mechanics wear thin

I grew attached to Duskers through fuzzy, real-time surveillance footage

Dangerous Golf successfully blends puzzle with sports

Mirror's Edge Catalyst is a flawed, but often great breath of something different and exciting in an open-world landscape full of the same old thing.

Overwatch can be great, but needs friends to back it up

this is the longest short game I've ever played

Stellaris isn't astounding yet, but in time, it may just get there

Homefront: The Revolution is doing little more than checking off boxes

Shadow of the Beast's recreation leaves no room for modern ideas