
The open-world Dark Souls successor is staggering in breadth and challenge

Last reviewed: Zero Parades: For Dead Spies · 14 days ago

The open-world Dark Souls successor is staggering in breadth and challenge

A defiant wuxia epic characterized by rapid, brutal combat

Titan Souls finds its best moments when its willing to spare the rod

Sony San Diego eschewed developing splashy back-of-the-box bullet points in favor of refining an already great game, exhibiting a confidence that is itself quietly remarkable — just like this series' consistency.

Axiom Verge works moment to moment but feels less successful as a whole

Bloodborne is a shrewd turn from its souls lineage

Revelations 2 is the most self-assured Resident Evil game in a long time

It has a feel that no other game really captures, and a flow that's hypnotic within mere seconds of starting up a new track.

In areas where Battlefield has always excelled and pushed forward, Hardline presents experiments, rather than refinements or fixes. The result is multiplayer that feels very familiar, very quickly. But its campaign, while feeling not completely sure about what it wants to be, is more interesting and certainly all-around better than the last few years' worth of Battlefield games.

Final Fantasy Type-0 HD is a flawed but appreciated push in a new direction

Hotline Miami 2: Wrong Number is unapologetic, and unforgettable

Ori and the Blind Forest is a rare realization of fantastic design and production values in a space where I wasn't expecting to find it, displaying a spectacular level of confidence in what it is and what it does.

ScreamRide is one of 2015's first great surprises

Though it nails some of the fundamentals, The Order: 1886 has been released without answering the essential question of what it offers that other games aren't already doing better.

Citizens of Earth is rooted in the past but still forward-thinking

Attila is a satisfying simulation of a world in chaos

Evolve offers something different, even if it doesn't always succeed