
New Horizons may still be the same game, but it feels totally different

Last reviewed: Zero Parades: For Dead Spies · 14 days ago

New Horizons may still be the same game, but it feels totally different

A defiant wuxia epic characterized by rapid, brutal combat

The Southern Gothic tale examines characters who have strayed from, and returned to, childhood beliefs

Re-examining CD Projekt’s Achilles heel after patch 1.5

A ‘lite Franchise’ mode is an unexpected winner


Kirby’s new car can only take him so far

And reminds me why ‘Diablo meets guns’ was so fun to begin with

Despite the care on display, Tango’s newest is too often a slog

It felt nostalgic, like playing a video game sitting next to a friend, taking turns flipping the manual pages back and forth. It felt like making notes in those margins, circling hints and clues to come back to later. Sometimes, it was utterly surprising. A person found something so bizarre, unlike anything I'd seen yet in this world - and it flipped the game upside down. There's the community aspect to the language, too: Little bits open up as others present theories and translation methods, each pulling a different piece of information into the puzzle. When someone makes even the tiniest breakthrough, it feels unreal.


An action-RPG that outpaces its Diablo influence


Aging gracefully, Polyphony’s racing series has never seemed more like itself

The looter shooter’s latest expansion is Bungie’s magnum opus

Thrilling, on-the-edge racing across multiple vehicles; why has no one thought of this?

I kept hoping and waiting for some similar Remedy subversion in this mediocre military shooter - waiting for some Remedy splinter that would pop out of the skin of this boring carcass of a game. Yet nothing emerged. Remedy's brand is merely a thin film into which this limp mess was stuffed.