Skip to content
criticmeterBETA
Log in
Polygon logo

Polygon

Last reviewed: Zero Parades: For Dead Spies · 14 days ago

Reviews858
Authors117
Avg scoreNo scores
Agreement50%

Extremes

Most agreed
Most disagreed

Authors · 117

Reviews

109 reviews
Persona 52016
Polygon logo
Polygon
Philip Kollar·Mar 29, 2017
Critic
Agreement

It successfully pushes this series to new heights of polish, allure and charm. It has a few blemishes, enough to distract a bit from the intriguing and weighty themes that the game wrestles with. But even through the rough patches, Persona 5 doesn't give up a drop of its colorful personality.

Read full review at Polygon
No vote recorded.
Everything2017
Polygon logo
Polygon
Colin Campbell·Mar 21, 2017
Critic
Agreement

This is an exceptional piece of fantasy fiction, a metamorphosis machine, a toy, a game like no other. It's a work of deep imagination, humor and thoughtfulness. Everything held me captive for many hours, and will continue to do so. It's brave, bizarre, compelling and beautiful.

Read full review at Polygon
No vote recorded.
Tom Clancy's Ghost Recon: Wildlands2017
Polygon logo
Critic
Agreement

Wildlands wants to be both an ultraviolent cartoon and a grounded, ripped-from-the-headlines thriller. It can't do both, and it's much better at being silly and absurd. The mechanical experience of it is as freewheeling a sandbox as I've ever seen, but the frame, the tone and the script weigh it down like an anchor.

Read full review at Polygon
No vote recorded.
NieR: Automata2017
Polygon logo
Critic
Agreement

If that's my biggest problem with it after clearing each of the game's five core endings, that should say everything. Nier: Automata is a game that's more than willing to make players feel small, both physically and conceptually. It wants to swallow them whole, and it succeeds. Nier demands patience with its antics — not to mention its definition of "ending" — but it's patience was rewarded.

Read full review at Polygon
No vote recorded.
Night in the Woods2017
Polygon logo
Critic
Agreement

Night in the Woods isn't perfect. I'm not perfect. You're not perfect. Life isn't perfect. But as the game itself tries to espouse, if you've got the patience, you may find that there is true beauty in that revelation.

Read full review at Polygon
No vote recorded.
The Legend of Zelda: Breath of the Wild2017
Polygon logo
Polygon
Arthur Gies·Mar 2, 2017
Critic
Agreement

I guess, in the end, it's not just that Breath of the Wild signals that Zelda has finally evolved and moved beyond the structure it's leaned on for so long. It's that the evolution in question has required Nintendo to finally treat its audience like intelligent people. That newfound respect has led to something big, and different, and exciting. But in an open world full of big changes, Breath of the Wild also almost always feels like a Zelda game — and establishes itself as the first current, vital-feeling Zelda in almost 20 years.

Read full review at Polygon
No vote recorded.
Sniper Elite 42017
Polygon logo
Polygon
Matt Paprocki·Feb 18, 2017
Critic
Agreement

With its inconsequential story and addiction to inane splatter kills, Rebellion's Sniper Elite 4 doesn't subvert expectations. It doesn't have to necessarily: The appeal of shooting digital Nazis may never stagnate, and increasing the scale of each stage means more Nazis to kill and an increased potential for strategy. But a bigger scope makes the inherent problems more visible.

Read full review at Polygon
No vote recorded.
We Are Chicago2017
Polygon logo
Polygon
Allegra Frank·Feb 10, 2017
Critic
Agreement

For better and worse, We Are Chicago dares to spend as much time on life's tinier moments as its most dramatic ones. That balance isn't always maintained successfully: Blunt dialogue often undercuts the power of otherwise understated scenes. But the combination of the two still gave me a broader, better perspective of what life is really like on the South Side.

Read full review at Polygon
No vote recorded.