Luna Abyss is a AA shooter that holds its own against some of the elite of the genre. Its enticing and ominous sci-fi world is a delight to look at artistically, even if its muddy graphics let it down on closer inspection. Its story is fine, but a slick sense of progression keeps its action and platforming interesting from start to finish.
Planet Zoo is, ironically, a relatively toothless park building game. It doesn't have the delicious chaos of the Jurassic World Evolution games or the thrills of building your own rollercoaster and then hoping it'll stay on the tracks in Planet Coaster. But it's a pleasant and charming game. There's an airy joy in creating a peaceful home for animals to live in, and the earnest conservationist slant of Planet Zoo is hard to fault.
RIDE 2 is a game for motorcycle enthusiasts without question. However, it's a game that is lacking in excitement for the material it covers. There's a great amount of content and production values, but not a whole lot of hook to the gameplay to keep you drawn in. While die-hard motorcycle racing enthusiasts may find some enjoyment, few else will be enticed.
Exist Archive: The Other Side of the Sky is an advertisement for the mantra that less is more. There's an enjoyable ten hour game here, but it's buried in a repetitive and frustrating forty hour experience in which the majority of the content not only feels superfluous, but actually detrimental to the whole. The story it tells might be good enough to justify grinding through the uninspired battles and platforming sections were the game dramatically shorter, but as it is the sporadic narrative can't save what is a largely tedious affair.
Viking Squad isn't the most creative or exciting beat-'em-up on the market, but it's easily one of the most consistent. Packing a colourful campaign across a series of varied stages - complete with alternate routes that add a lot of replay value - this is a well made arcade brawler that's especially fun with friends.
We know it sounds like we're being down on Mantis Burn Racing, but it should be made clear that the fundamentals here are spot on. The racing itself is fun and fast-paced, and the upgrading system works well to keep you coming back for a good few hours. It's just unfortunate that pretty much everything else doesn't quite measure up. The music, the environments, and the presentation all fall behind, which is a shame, as VooFoo Studios has the foundations of a strong top-down racer. With updates, the game could blossom into something more interesting, but as of right now, its decent gameplay just about overtakes its shortcomings.
Keep Talking and Nobody Explodes utilises the PlayStation VR headset superbly to create an excellently immersive, couch co-op experience, with tight controls that make it easily accessible for new players. The gameplay is enjoyable, and there is plenty on offer in terms of replayability to keep you coming back for more.
100ft Robot Golf delivers a winning combination of sci-fi anime and nicely playable golf. It won't win any awards for production values, but it's such a fun solo experience and manic laugh in multiplayer that you'll be happy to look past that. Importantly for PlayStation VR owners, piloting a 100ft Robot is a joy in virtual reality mode – but the core gameplay works fine in the standard not-as-cool regular mode.
The Assembly isn't bad, but it's not good either. It's a puzzle game without enough puzzles, and a pretty forgettable plot. A massive downgrade from the PC version of the title, the visuals can induce headaches or nausea if played for too long, and this is made even worse by the fact that the game doesn't need to be in virtual reality to begin with. It's a title that's cynically riding on the coattails of VR novelty, and while that may make for smart business, it doesn't create a great experience.
Thumper makes an incredible case for the future of virtual reality. With an incredible level of quality paired with a reasonable price of admission, this should absolutely be one of the first titles that anyone interested in making the most out of their new PlayStation VR headset buys. With blistering speed and intensity to go along some easy to learn, difficult to master gameplay mechanics, the future of rhythm games – and, by extension, virtual reality – is bright.
NOW That's What I Call Sing 2 isn't anything special, but it's a decent karaoke game that you'll have fun playing with friends. The tracklist may only appeal to a certain audience, but singing along to cheesy pop songs is part of the fun, and the variety of modes does just enough to prevent it from getting boring.
Super Stardust will always be an outstanding arcade game, but this particular version is a tired attempt at repurposing an ageing experience for yet another PlayStation platform. The classic gameplay options function fine in virtual reality but offer nothing new, while the added PlayStation VR-exclusive Invasion Mode fails to grasp what's great about the original experience. It's one of those launch games that's just kinda… there.
Magnificent many years after its original release, Rez Infinite finally feels at home on PlayStation VR – and virtual reality has got its first killer app. A sensational sensory overload, this sublime shooter may be short-lived, but you'll be hard pushed to find an experience more deserving of your attention this year.
Rise of the Tomb Raider is the complete package for both newcomers and series veterans. Barring some wonky gunplay, the base game is superb, with its sublime exploratory mechanics, wonderful semi-open world hubs that deliver tons of side content, and sensational graphics. Lara's Nightmare does feel like a bit of a throwaway, but Blood Ties and the Baba Yaga DLC are more than worth your time if you want to stray away from the main adventure. Lara Croft is back where she belongs, and you owe it to yourself to join the 20 year celebration and get back to some tomb raiding.
Shu is a decent 2D platformer that puts gameplay first, and in stripping away needless distractions provides a refreshing and pleasant few hours of fun. The art style and soundtrack are pretty good, giving way to some lovely sights and sounds on your journey, while the ever-changing set of abilities ensures the game is able to provide new challenges throughout. There are numerous collectibles and other goals to encourage players to stick around, although it all feels somewhat inconsequential. Overall, Shu is a fun distraction that goes to show games don't have to be complex in order to entertain.
Manual Samuel is a short but interesting title, however its gameplay gets very repetitive and infuriating quickly with the constant blinking and breathing. The game's controversial approach to humour also dampens the experience and makes it difficult to enjoy the best bits without feeling guilty for laughing at something you feel like you really shouldn't.
Dragon Quest Builders gives the genre's heavy hitters a run for their money with its charm, character, and accessibility. A streamlined crafting experience that's always happy to provide you with purpose, it offers a delightful adventure that's packed with discovery. Even though a couple of wonky design choices prevent proceedings from being totally watertight, this is still one of the most downright addictive titles available on the PS4.