there's no denying that Age of Mythology’s gameplay can feel simplistic, which is ironic, considering how influential the series has been. Having played a bunch back in the day, the missed campaigns are appreciated, but we can’t see ourselves regularly returning to the well.
Dragon Age: The Veilguard isn't quite BioWare back to its absolute best, but it is the most cohesive and emotionally engaging RPG that the studio has delivered since Mass Effect 3. Its shift to crunchy action combat is an improvement over Inquisition's middle-of-the-road approach, and although the game feels a little light on meaningful player choice, the storytelling pulls no punches when it actually matters. This is a gorgeous and gripping adventure, backed by a cast of endearing heroes and deliciously devious villains.
Two Point Hospital is the antidote to our two-decade Theme Hospital obsession. With its strong sense of humour and accessible yet deep gameplay loop, this spiritual successor replicates all the elements that made the 1997 original so memorable. Importantly, it's been smartly converted to the PS4, with a slick control scheme and a varied campaign.
. Minor collision detection niggles aside, this is a well-executed adventure, it’s just not especially interesting from the outset. Some may find a few hours of fleeting entertainment here, but it’s not going to live long in the memory once you eventually close the application down.
Whether it's Kiryu's horribly addictive taxi driving quests or Saejima's reflective survival-based hunting expeditions, you can lose hour after hour after hour to Yakuza 5, but it always feels like there's a new obsession just waiting around the next corner.
Again, admiring its quaint, quiet beauty might be enough to convince those enthusiastic about its premise to give the game a shot, although what awaits them leads to disappointment.
Ultimately, the biggest problem is the technical hitches. During the game's two hours, we experienced two hard crashes, and the framerate was almost never stable. Despite such a short run time, this made the experience feel much longer than it should have.
For newcomers, Warriors Orochi 4 now gets a recommendation. For existing fans, you'll have to weigh up whether the additions are enough to pull you back in.
What may have been a solid experience a few years back feels too stale in 2020. Darksiders Genesis is completely competent in its own right, but it doesn't do enough to differentiate itself from previous iterations despite a change in perspective. Combat is a highlight and the Creature Core system provides some depth, however, they're about the only two features we can muster any enthusiasm for.
It may have taken the better part of a decade to make, but the arrival of Dreams feels significant. It represents a whole new way for people to make things and share them with the world. Media Molecule has made a suite of tools that feels intuitive to use, but more than that, it's built a social platform where players can collaborate and explore the imaginations of others. It's a technical marvel, a creative miracle, and one of the most innovative games in years.
The title does a good job of simulating the territorial battles that occur in real-world rugby matches, but it’s generally clumsy and there’s no real consistency to the way players move.
Unless you’re already deeply engrossed in supercross as a sport, there’s very little here that’s going to give you the aftereffects of a Monster Energy-induced high.