A referential and joyful deep dive into the world of Batman, the latest LEGO effort from TT Games is elite brick gaming. Legacy of the Dark Knight just wants to be an enjoyable time, and it refuses to falter from that commitment. This new LEGO Batman will be some of the best fun you have all year.
Dragon Age: The Veilguard isn't quite BioWare back to its absolute best, but it is the most cohesive and emotionally engaging RPG that the studio has delivered since Mass Effect 3. Its shift to crunchy action combat is an improvement over Inquisition's middle-of-the-road approach, and although the game feels a little light on meaningful player choice, the storytelling pulls no punches when it actually matters. This is a gorgeous and gripping adventure, backed by a cast of endearing heroes and deliciously devious villains.
This is a very different kind of two-wheeled platforming to the recent Trials Rising, but it scratches the same kind of itch – arguably more effectively, too.
There’s a great business management experience here; the gameplay may seem shallow at first blush, but plunge a little deeper and you’ll find plenty of depth.
There’s so much off-the-wall content here that you’ll be willing to push through its drier segments just to see what oddity the developer has in store next.
By keeping simplicity at its core, Monkey King: Hero Is Back offers an entertaining if somewhat mindless distraction to the blockbuster titles releasing around it. Sure, it's a little bit too short, the narrative isn't particularly gripping, and it looks like an early PS3 game, but that all falls by the wayside in the heat of battle. Thanks to fun brawling mechanics, Monkey King: Hero Is Back does just enough to deserve your attention.
It's not perfect; load times are lengthy, text is painfully small, and there are some unusual graphical glitches here and there. However, Children of Morta is overall a great success, and manages to forge a unique identity.
Despite running into one too many difficulty spikes, Indivisible successfully blends the RPG and Metroidvania genres into one stunning experience. Its plot may be simple and some characters bothersome, but the 2D platforming that bridges the gap between those narrative beats is a dream. Indivisible is a little bit too forgettable in a couple of aspects, but it makes up for that when the tough gets going.
At its best, Frostpunk provides a tense, nail-biting experience like few others in the genre. It's not about building an empire, or creating a beautiful cityscape, but simply doing what you need to do to guide your people through what at first seems like insurmountable adversity. There's a few niggling issues, but the feeling you get from surviving the campaign is one of utter, unbridled joy, and it's that feeling more than any other why we have absolutely no qualms about recommending Frostpunk to you.
Concrete Genie is a warm, joyful experience that embraces creativity in a unique way. Painting your way through Denska is effortlessly fun, and the genies that help Ash through his adventure are delightful. While this main thrust of the game is well realised, combat feels like an afterthought, as it's stashed away right at the end. This and a couple of smaller issues hold the game back from greatness, but taken as a whole, this is definitely worth playing -- and pretty as a picture, too.
As an officially licensed instalment in a beloved franchise, Ghostbusters: The Video Game is still a resounding success ten years on. But as a third-person shooter with physics-based ghost capturing, it's a bit one-note. The atmosphere, design, and voice cast are perfect, but the combat peaks early and quickly become a bore. The main campaign is enjoyable enough that it's worth enduring the repetition, though.
While its campaign is enjoyable in the moment, Destiny 2: Shadowkeep never manages to truly shake the fact that we already went to the Moon five years ago. For better or worse, this is just more Destiny, and that's a positive for those enamoured with the franchise, but anyone who was hoping for a more dramatic overhaul of its core systems and mechanics will be left wanting. Bungie has huge plans for the future of Destiny 2, but Shadowkeep only delivers a small piece of that vision.