I can't get Fish Sticks out of my head. Not the food, but the stray cat with a squished face and stubby legs that I wrangled into my shack in Edmund McMillen and Tyler Glaiel’s new roguelite strategy game, Mewgenics. The shop, the pub, the dentist; no matter where I go, I…
I was, like so many of my 1990s-born peers, a huge Sims girlie. I spent hundreds of hours as a teen and young adult making people I knew, characters from shows I was obsessing over, or original characters I wanted to experiment with, and diligently following their life paths and…
Detroit is a perfect game to livestream, or play with three mates and half a bottle of tequila – but if you tell me you genuinely think the story is well done, I will immediately be sus that you, yourself, are an android poorly trying to replicate human behaviour.
I think it is good. It was a slow burn for me, for sure. And I agree there were ups and downs, especially in the emotional pacing of the earlier episodes. But they really earned this ending.
If you’ve been waiting for a full-on simulation with all the bells and textbooks, and nothing less will satisfy you, Mechwarrior 5 isn’t going to cut it. For everyone else though, it’s bloody excellent.
I had a genuinely good time with it for at least 75% of the time I spent playing it. If you’re actually into the series as a whole, I imagine you’ll have an even better one.
There’s slow-burn greatness in Phoenix Point. It’s a game where you might be exploring a site, bracing for ambush, but instead find an abandoned theme park dedicated to a novelty boy band of hedge fund managers called the Lucrative Lads.
If you can look past its obvious pacing issues – and some of its more gratuitous character designs – Atelier Ryza is a solid slice of JRPG comfort food that goes down easy and might just leave you asking for more. If you’re part of that in-group – and you likely know if you are – you’re in for a thoroughly enjoyable experience.
I’ve absolutely loved this. It’s so refined, so well crafted, so supremely gory for something with such deceptively simple presentation, and has a difficulty pitch that feels always challenging, but remarkably fair.
Its saving virtue is that it is a right biggo, a thoughtless blast of blockbuster ‘splosions, a popcorn game, the grand kahuna you can point to when some bore starts burping on about how single player is dead
Overall, despite all the frustrations, I enjoyed being a broody detective cat. I just wish the game itself was as strong as the story it was trying to tell.