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John Walker

Reviews204
Outlets2
Avg scoreNo scores
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Reviews

204 reviews
Mafia III2016
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Astonishing amounts of work have gone into this, to creating such a vast detailed city, writing an apparently infinite story, building something on such scale. And then this has been dramatically let down by the dreadful AI, a woeful inability to edit, and the mindnumbing monotony of its identical missions. I'm fascinated by it, but I absolutely cannot recommend it.

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Aragami2016
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Get into the flow and there are moments of pleasure to be found. Nipping from shadow to shadow, flinging a shadow blade at a distant foe, evading attention, and reaching a goal, occasionally feels neat. But these moments tend to come as a run of luck, that doesn’t involve bumping into any of the game’s issues.

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Giant Machines 20172016
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It’s poop, which is disappointing. And it doesn’t help that you have to switch off one of a whole bunch of hideous German techno/thrash metal music stations every time you start a vehicle. That’s weird. It didn’t entertain me, it didn’t distract my son, and it’s very broken. Maybe it’ll be a cult classic by Giant Machines 2023, but not yet.

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Quantum Break2016
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I love that they reached so high, but I really wish they'd thought harder about what it was they were trying to balance on as they did. Ambition wasn't thwarted by technology, but just a lack of common sense. I find myself still wanting to recommend you play it, not least because the action is mostly fine, if very repetitive, and therefore there's nothing that's actively unpleasant about playing it – you can experience the wonders it has to offer, just for the price of grinding through the okay-ness of it all.

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The Bunker2016
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[The price] is a lot for two hours, and as I think I’ve perhaps covered above, it’s an abysmal game. The Welshest game I’ve ever played, but still abysmal. Great TV show for the most part, but one that keeps annoying your viewing pleasure by asking you to click on a dot. Graphics are amazing, though!

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The Turing Test2016
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It’s definitely bloated, needing a brutal hand to strip out a few dozen of the weaker puzzles. Because in there are challenges that are not only good, but sometimes great. Really satisfying to solve. It’s that they’re too frequently diluted down by a series of chambers far more entertaining for the brief banter between TOM and Ava at the start than the process of completion. As such, it falls a good distance short of the two mighty games it emulates.

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Pan-Pan2016
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It’s utterly beautiful, and it sounds so wonderful, but in the end it feels too hollow. As a piece of visual art it deserves extensive celebration. As a game, it needed to be slightly more: slightly more purposeful, slightly more involved, slightly more communicative.

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Grow Up2016
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It’s a perfect game for playing with kids (although try to keep your sniggering at the cactus willies to a minimum, in order to avoid awkward conversations). What we don’t have is Ubisoft Reflections reaching for something new, something innovative, something surprising.

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