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Last reviewed: Zero Parades: For Dead Spies · 2 months ago

Reviews906
Authors119
Avg scoreNo scores
Agreement63%

Extremes

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Authors · 119

Reviews

906 reviews
Adr1ft2016
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Polygon
Justin McElroy·Mar 31, 2016
Critic
Agreement

As a simulation of being marooned in space, Adrift is peerless. The sense of weightlessness, the sense of scale, just being in the world are all astonishing. But it's impossible to divorce the immersion from its mechanical failures, which sours what otherwise could have been a new high bar for narrative-centric games.

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Stardew Valley2016
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Polygon
Carli Velocci·Mar 29, 2016
Critic
Agreement

No simulation or game is an exact copy of what it's trying to emulate, but Stardew Valley, above all, expertly explores the connection that someone can have with their environment, their work and the people around them.

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Hitman2016
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Polygon
Arthur Gies·Mar 10, 2016
Critic
Agreement

Taken for what it is, and what it’s doing, Hitman is still pretty great, and it’s still offering something that no one else has done and still aren’t doing. And in establishing a strong, episodic offering for the series, Io has built a foundation to carry the Hitman series forward much sooner than they ever have before.

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Darkest Dungeon2016
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Polygon
Philip Kollar·Feb 24, 2016
Critic
Agreement

In its best moments, Darkest Dungeon makes me feel crazy and hopeless. There's something I can't say for most games: The times when I most felt that I had irrevocably fucked up were also the times when the game was at its strongest. Though some of Darkest Dungeon's more annoying design concessions detract from the overall experience, I'd be foolish not to recommend such a singular experience.

Read full review at Polygon
No vote recorded.