I can't get Fish Sticks out of my head. Not the food, but the stray cat with a squished face and stubby legs that I wrangled into my shack in Edmund McMillen and Tyler Glaiel’s new roguelite strategy game, Mewgenics. The shop, the pub, the dentist; no matter where I go, I…
I was, like so many of my 1990s-born peers, a huge Sims girlie. I spent hundreds of hours as a teen and young adult making people I knew, characters from shows I was obsessing over, or original characters I wanted to experiment with, and diligently following their life paths and…
A brilliant combination of rhythmic motions and a deep action-packed battle system make for a compelling adventure. Hi-Fi Rush is only let down by its writing and character development, or lack thereof.
Squeenix's epic-ish isekai game has cool magical combat, but it's far too big for its own good, and that scale leaves it feeling empty and disappointing.
This is the Dead Space you remember but with a brilliant new sheen, luxuriously improved in small but considered ways. Comfortably familiar, but excellent nonetheless.
Season is a gorgeous cycling adventure about documenting your travels through a melancholy post-war world that'll soon be washed away in a great flood.
A Space For The Unbound surprises in all the best ways. Its world-ending coming-of-age adventure holds incredible weight and grandeur while also being sentiment
Farlanders is a strange, ultimately disappointing beast. Strong storytelling isn't enough to hold up this turn-based city builder with flawed city building.
This wavepunk survival game offers a serene sketch of life in a post-automation deep sea society. Unfortunately, it takes the concept of "automation" a little too far. Aquatico is so straightforward it basically plays itself.