I can't get Fish Sticks out of my head. Not the food, but the stray cat with a squished face and stubby legs that I wrangled into my shack in Edmund McMillen and Tyler Glaiel’s new roguelite strategy game, Mewgenics. The shop, the pub, the dentist; no matter where I go, I…
I was, like so many of my 1990s-born peers, a huge Sims girlie. I spent hundreds of hours as a teen and young adult making people I knew, characters from shows I was obsessing over, or original characters I wanted to experiment with, and diligently following their life paths and…
Straftat's 1v1 gunfights are fun enough on their own, but its massive map roster and array of inventive weapons instantly make it a multiplayer must-play.
I'm not sure an hour passed in the fourth entry in Bioware's fantasy RPG series where I didn't wish they'd handled something differently. Then, once the credits rolled after 50 hours, I started a second playthrough.
Wilmot Works It Out is a relaxing follow-up, but it loses the box-stacking sense of satisfaction of Wilmot's Warehouse. Here's our review of the puzzle game.
The new Spiritborn class's centipede Animorph is a great addition, and mercenaries widen buildcraft significantly. But Diablo 4's core loop is still mostly unexciting, and the story here feels thin and laboured.
Neva is a beautiful platformer about nature and decay that takes Nomada Studio to the next level. The platforming and combat are imprecise enough to distract from a world of dangerous beauty - but not so much that you won't enjoy the journey.
Silent Hill 2 is a good-looking and unflinchingly loyal remake of the beloved 2001 horror game, yet one that plays everything safe. Read our review here.