I can't get Fish Sticks out of my head. Not the food, but the stray cat with a squished face and stubby legs that I wrangled into my shack in Edmund McMillen and Tyler Glaiel’s new roguelite strategy game, Mewgenics. The shop, the pub, the dentist; no matter where I go, I…
I was, like so many of my 1990s-born peers, a huge Sims girlie. I spent hundreds of hours as a teen and young adult making people I knew, characters from shows I was obsessing over, or original characters I wanted to experiment with, and diligently following their life paths and…
It's a reasonably short game for £14 – perhaps an afternoon's stuff to do first time through. But it's so unrelentingly lovely, and such a rare pleasure to be experienced without constant worry about being shot in the back of the head, or eaten by a wolf, or running out of time, or any of the other ways games so desperately want to concern us.
It certainly doesn't get to join the elite group, but if you're after some ARPG entertainment, it more than fits the role. I'm far from finished, after spending a hefty amount of time with it, so there's a lot on offer here, not least with the incentive to replay older sections to perfection. Turn the voices down, put a podcast on, and sink in.
When all was said and done, I felt that my curiosity had been rewarded rather than rebuked. Her Story recognises that we have a habit of slowing down and craning our necks when we pass an accident, but it also trusts us to temper that urge with empathy. Maybe if we were separated from these events by a window and a motorway lane rather than a screen and impassable years, we'd slow down enough to pull someone out of harm's way.
Lego Jurassic World ends up being a middling entry for TT's enormous franchise, but a middling entry by them is still enormously better than most other family games.
Hatred fails in every way. It fails to be a fun, entertaining game. It fails to be a technically competent release. And most of all, it fails to be a controversial, shocking experience.
It's a game that dearly wants you to have fun, and fast. It's quick, colourful and without pretension. The map-specific gimmicks inject dynamism into matches that, given its relatively reduced hero complexity, might otherwise risk strategic stagnation.
It's a flawed masterpiece, but make no mistake, it absolutely is a masterpiece – one of the best RPGs ever created, and a true tribute to Sapkowski's stories.