I can't get Fish Sticks out of my head. Not the food, but the stray cat with a squished face and stubby legs that I wrangled into my shack in Edmund McMillen and Tyler Glaiel’s new roguelite strategy game, Mewgenics. The shop, the pub, the dentist; no matter where I go, I…
I was, like so many of my 1990s-born peers, a huge Sims girlie. I spent hundreds of hours as a teen and young adult making people I knew, characters from shows I was obsessing over, or original characters I wanted to experiment with, and diligently following their life paths and…
Northgard is simple in all the right ways, challenging not because of complexity but complacency – it's harsh, but rarely unfair. Every system clicks together to create tense, satisfying matches where every decision matters.
Vermintide 2 might be shameless about its inspiration, but, critically, it recreates it really, really well, at a spectacular scale. I can't speak to whether I'll still be showering the land with rat legs a few months from now, but I fully expect to happily spend the next few weeks, at least, knee-deep in the rodent dead.
Everything in Super Seducer is tragic. It's deeply offensive, of course, perhaps even more so for what it deliberately leaves out than the wretched drivel it includes.
It's by no means the best Final Fantasy game there's ever been, especially once it forces you to bid farewell to your easy-going road trip and sit on a literal train for the rest of the story, providing tiny, tantalizing glimpses of other open worlds that might have been if only they'd had another ten years to actually finish the damn thing, but I'll eat my chocobo hat if it isn't the most interesting, experimental and important one the series has ever seen.
A bloody good time-troubling tactical shooter though, even if I wish it had more space to explore the world, and more variety in the tasks and locations.
Chuchel is a creation of pure joy, an absolute masterclass in silliness, with pleasingly involved puzzles to boot. It's a giant cuddle of a game, interesting to all ages, and with a manic edge that never slows down.
Household Games clearly have vision and creativity on their side, as well as some very skilled artists and musicians. All they need is to exercise a little restraint on whatever they work on next.
The fights can be plenty challenging, especially if you venture online or into the openly-described-as-unfair gladiator arena mode, but I was never able to shake the sensation that they're just a delivery vehicle for a really great cartoon.
There’s definitely a nice idea in playing as a tech support trapped behind deploying stock phrases, as some larger story unfolds about you, but Tech Support: Error Unknown just doesn’t deliver it.
Dream Diary really does feel like a second-hand retelling of half-remembered and ill-understood nightmares, and I found my mind wandering on imaginings of its own to get as far as possible from these dreary dreams.