
Against The Storm is an inventive roguelite citybuilder brimming with challenge and excitement, making it a bold step forward for both genres.

Includes RPS, Rock, Paper, Shotgun
Last reviewed: Denshattack! · 7 days ago

Against The Storm is an inventive roguelite citybuilder brimming with challenge and excitement, making it a bold step forward for both genres.

I was, like so many of my 1990s-born peers, a huge Sims girlie. I spent hundreds of hours as a teen and young adult making people I knew, characters from shows I was obsessing over, or original characters I wanted to experiment with, and diligently following their life paths and…

It could be a lot better, but I really enjoy playing what it is.

Though I sometimes grew weary of the donkey-work of cables and repairs, I definitely relish the new state of sustained fear Surviving Mars brings to city sims. It means that even small accomplishments feel so much bigger.

Vermintide 2 might be shameless about its inspiration, but, critically, it recreates it really, really well, at a spectacular scale. I can't speak to whether I'll still be showering the land with rat legs a few months from now, but I fully expect to happily spend the next few weeks, at least, knee-deep in the rodent dead.

Northgard is simple in all the right ways, challenging not because of complexity but complacency – it's harsh, but rarely unfair. Every system clicks together to create tense, satisfying matches where every decision matters.

There we are. A solid, decent picross game, that unquestionably stands in the shadow of Pictopix, the one picross game to rule them all.

It's by no means the best Final Fantasy game there's ever been, especially once it forces you to bid farewell to your easy-going road trip and sit on a literal train for the rest of the story, providing tiny, tantalizing glimpses of other open worlds that might have been if only they'd had another ten years to actually finish the damn thing, but I'll eat my chocobo hat if it isn't the most interesting, experimental and important one the series has ever seen.

Everything in Super Seducer is tragic. It's deeply offensive, of course, perhaps even more so for what it deliberately leaves out than the wretched drivel it includes.

A bloody good time-troubling tactical shooter though, even if I wish it had more space to explore the world, and more variety in the tasks and locations.

Chuchel is a creation of pure joy, an absolute masterclass in silliness, with pleasingly involved puzzles to boot. It's a giant cuddle of a game, interesting to all ages, and with a manic edge that never slows down.

Household Games clearly have vision and creativity on their side, as well as some very skilled artists and musicians. All they need is to exercise a little restraint on whatever they work on next.

The fights can be plenty challenging, especially if you venture online or into the openly-described-as-unfair gladiator arena mode, but I was never able to shake the sensation that they're just a delivery vehicle for a really great cartoon.

Most of the time, it's a game that goes out of its way to be repetitive, frustrating and dull.

If you breeze through Spelunky and its ilk, this is unquestionably the game for you.

For me it ended up being more water than wine.

I cannot currently think of any reason why I would ever uninstall Into The Breach