I can't get Fish Sticks out of my head. Not the food, but the stray cat with a squished face and stubby legs that I wrangled into my shack in Edmund McMillen and Tyler Glaiel’s new roguelite strategy game, Mewgenics. The shop, the pub, the dentist; no matter where I go, I…
I was, like so many of my 1990s-born peers, a huge Sims girlie. I spent hundreds of hours as a teen and young adult making people I knew, characters from shows I was obsessing over, or original characters I wanted to experiment with, and diligently following their life paths and…
In many ways, I feel the same way about Football Manager 2018 as I do about football in 2018. I love the sport, but I found so much of the talk around it and the personalities involved more than a little bit tiresome.
It's a game about raising your own level and mastering one of the finest combat systems ever put on a screen. It might be standing on the shoulders of Souls, but it's got its eyes on a very different destination.
Origins handles its creative inheritance more elegantly than some open worlders, not least because unlike, say, the first game's Altair, its protagonist actually feels like he is of this realm rather than merely in it. And if the levelling and to-do list grate, the series has never offered a society and a landscape so worthy of close attention.
Engare is definitely too short – more levels would have been very welcome. And it's definitely very simple. It's testament to what a smart and interesting game it is that neither of these things put me off. In fact, it's a game that just kept putting a smile on my face as I solved each level.
Overgrowth feels like a mod created for a wacky physics sandbox where all the openness and experimentation has been pushed to the side, and everything else has been twisted around a forgettable, barely present story and a series of brief and ugly levels. I'm just glad that, at around two to three hours long, it's incredibly short.
This is a game that, despite its derivative nature, manages to delight in the details enough to make me remember why I loved the games that inspired it to begin with.
With the combat system and the way it's actually trying to make a point with its exploration of social issues, The Fractured But Whole does improve on its predecessor in some ways, but it quickly starts to coast, relying too much on familiarity to get by.