
The open-world Dark Souls successor is staggering in breadth and challenge

Last reviewed: Zero Parades: For Dead Spies · 15 days ago

The open-world Dark Souls successor is staggering in breadth and challenge

A defiant wuxia epic characterized by rapid, brutal combat

I guess, in the end, it's not just that Breath of the Wild signals that Zelda has finally evolved and moved beyond the structure it's leaned on for so long. It's that the evolution in question has required Nintendo to finally treat its audience like intelligent people. That newfound respect has led to something big, and different, and exciting. But in an open world full of big changes, Breath of the Wild also almost always feels like a Zelda game — and establishes itself as the first current, vital-feeling Zelda in almost 20 years.

For Honor is worth the work you have to put into it

Horizon Zero Dawn feels like a storied developer finally finding its voice

With its inconsequential story and addiction to inane splatter kills, Rebellion's Sniper Elite 4 doesn't subvert expectations. It doesn't have to necessarily: The appeal of shooting digital Nazis may never stagnate, and increasing the scale of each stage means more Nazis to kill and an increased potential for strategy. But a bigger scope makes the inherent problems more visible.

Halo Wars 2 can't stick its landing, but it remains accessible without feeling dumbed down

For better and worse, We Are Chicago dares to spend as much time on life's tinier moments as its most dramatic ones. That balance isn't always maintained successfully: Blunt dialogue often undercuts the power of otherwise understated scenes. But the combination of the two still gave me a broader, better perspective of what life is really like on the South Side.

Team Ninja has taken some big chances here. They don't all pay off, but the ones that do pull together for a game that justifies some of the pain required.

It's hard to know if Resident Evil 7 will stand the test of time as much as classics like the original, or RE4. Taken on its own, however, it's an excellent game that pushes the series in worthy new directions.

Yakuza 0 has heart, despite some significant shortcomings

Gravity Rush 2 manages to land on its feet

Shadow Tactics is a return to form for a genre that hasn't received nearly enough love


The Last Guardian bounces between highs and lows without ever fully living up to its legacy

Dead Rising 4 isn't always smart, but it's rarely boring

Tyranny's bad guy morality system is a little on the nose, and other aspects of the game sometimes suffer. But the game's dedication to that conceit works, setting a path of bargaining and self-examination. Even amidst self-doubt, I did summon a volcano and destroy a library — and I’d probably do it again.