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Rock Paper Shotgun

Includes RPS, Rock, Paper, Shotgun

Last reviewed: Denshattack! · 5 days ago

Reviews1,508
Authors115
Avg scoreNo scores
Agreement50%

Extremes

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Inzoi2025
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Agreement0%

I was, like so many of my 1990s-born peers, a huge Sims girlie. I spent hundreds of hours as a teen and young adult making people I knew, characters from shows I was obsessing over, or original characters I wanted to experiment with, and diligently following their life paths and…

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Authors · 115

Reviews

108 reviews
Rebel Galaxy2015
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[T]he state of your ship is what keeps you going. You fight more to earn more to buy more. In this way it is a very transparent game. But also a repetitive one, and overall, a mixed bag. I know a game is not capturing me when, as a reviewer, I keep checking my "hours played" stat on Steam to see if I can fairly say: "OK, that's enough". Still, I recognise there are always those who want more space sauce, who won't mind fighting on a 2D plane, and who will be much more possessed by upgrading their own "Wobblenaut".

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Skyhill2015
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[I]t's undeniably repetitive. I like the game a lot, and in a large part because of its simplicity. But it's certainly walking a fine line, possibly limiting how many times someone might want to take another trip down its randomly generated tower knowing they've encountered many of its surprises. Still, that doesn't seem to stop me from wanting one more go. Which is probably the most important thing.

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Fallout 42015
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Right now I feel there is still tons to mine from the game; if nothing else, despite hitting level 28 after 50 hours, I can see skill unlocks which require me to be almost level 50, and most of the in-game map remains unexplored. If I want it to, this is going to keep me busy for at least the rest of the year.

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Galak-Z: The Dimensional2015
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There are plenty of upgrades and the way that you can mix and match them to create new attack types is fantastic, but enemies and objectives are locked into a handful of templates, and those dungeon-rocks all start to look the same after a while. Even so, I've had a tremendous time playing. Galak-Z is a smooth, polished and compelling arcade shooter that trades in tension and tactical awareness rather than screen-clearing power-trips.

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The Binding of Isaac: Afterbirth2015
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Agreement

Some of the additions in Afterbirth break whatever thematic cohesion might have existed more than what has come before. Laser-cyborg Isaac doesn't quite fit with my reading of the game but then, what the hell, maybe it's just a game about shit, blood and tears after all. And it's a fantastic example of the form.

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Batman: Arkham Knight2015
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If the game itself were as much of a mess as the port, I'd happily ignore the whole thing but Rocksteady are still capable of spectacle and style. Given the choice of one big budget collectathon series a year, and that's often all I can find time for, I'd pick Arkham almost every time.

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The Park2015
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For all of my complaints, I'd like to see more. More explorations of the weird places that we scrap, shoot and claw our way through as we play games. More short stories. More horror. If Funcom want to flesh out their Secret World with a few more side projects, I'll be a the front of the queue, even if I'm not convinced I'll enjoy the ride.

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Warhammer: End Times - Vermintide2015
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It's a shame that the skaven act so much like zombies rather than having their own distinct traits. But if Vermintide can act as the catalyst for a trend whereby at least one in every three zombie games is now a Skaven game instead, it will have served a wondrous purpose. The 'tide' suffix is excuse enough to have hordes of ratbeasts running mindlessly through the streets and it could happily be attached to 'Daemon', 'Corpse' or 'Green'. That said, 'Greentide' sounds like an off-brand toilet cleaner so perhaps that one would need a bit of a rethink.

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Mushroom 112015
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It's rare for a puzzle game to be truly original, but Mushroom 11 can claim that accolade. It applies its originality in smartly traditional ways, employing 2D physics puzzles in a new style. It's glitchless, which is a rare treat, especially for a game that lets you break your blob into many parts and jam them in between rotating cogs and swinging platforms. It's one of the best puzzle games in a very long time.

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The Witcher 3: Wild Hunt - Hearts of Stone2015
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Hearts of Stone reminded me exactly what I loved about it the first time around, and all I could think when the credits rolled was how much I look forward to firing this game up in a few more months and concluding both Geralt's final adventure, and one of the PC's finest RPGs. Give or take a few giant bloody spiders. Grr.

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